diff options
Diffstat (limited to 'pacman-c++/util.cpp')
| -rw-r--r-- | pacman-c++/util.cpp | 177 |
1 files changed, 119 insertions, 58 deletions
diff --git a/pacman-c++/util.cpp b/pacman-c++/util.cpp index 185b0a6..99a643e 100644 --- a/pacman-c++/util.cpp +++ b/pacman-c++/util.cpp | |||
| @@ -1,76 +1,137 @@ | |||
| 1 | #include "util.h" | 1 | #include "util.h" |
| 2 | 2 | ||
| 3 | // temporary | 3 | namespace Util { |
| 4 | Transmission::map_t createDummyMap() | ||
| 5 | { | ||
| 6 | Transmission::map_t map; | ||
| 7 | map = new Transmission::field_t*[Constants::map_size.width]; | ||
| 8 | for (unsigned int i = 0; i < Constants::map_size.width; ++i) | ||
| 9 | map[i] = new Transmission::field_t[Constants::map_size.height]; | ||
| 10 | 4 | ||
| 11 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 5 | Transmission::map_t createEmptyMap() { |
| 12 | { | 6 | Transmission::map_t map; |
| 13 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | 7 | map = new Transmission::field_t*[Constants::map_size.width]; |
| 8 | for (unsigned int i = 0; i < Constants::map_size.width; ++i) | ||
| 9 | map[i] = new Transmission::field_t[Constants::map_size.height]; | ||
| 10 | |||
| 11 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | ||
| 14 | { | 12 | { |
| 15 | Transmission::field_t &cur = map[x][y]; | 13 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) |
| 16 | cur = Transmission::none; | 14 | { |
| 15 | Transmission::field_t &cur = map[x][y]; | ||
| 16 | cur = Transmission::none; | ||
| 17 | } | ||
| 17 | } | 18 | } |
| 19 | return map; | ||
| 18 | } | 20 | } |
| 21 | // temporary | ||
| 22 | Transmission::map_t createDummyMap() | ||
| 23 | { | ||
| 24 | Transmission::map_t map = createEmptyMap(); | ||
| 19 | 25 | ||
| 26 | const char *tmpl[] = { | ||
| 27 | " # # ", | ||
| 28 | " #### ###### # #### # # ###### ### ", | ||
| 29 | " # # ", | ||
| 30 | " # ##### # # # # # ### # # # ", | ||
| 31 | " # # # # # # # # # # ## # # ", | ||
| 32 | " # # # # # # # # ### # # # # ", | ||
| 33 | " # # # # # # # # # # # # ## # ", | ||
| 34 | " # # ### ##### # ### # # # ", | ||
| 35 | " ### # ", | ||
| 36 | " # # ### #### #### #### ##### ", | ||
| 37 | " #### # #..# #..# #..# # # ", | ||
| 38 | " # # ### #..# #..# #### # # # # ", | ||
| 39 | " # # # #..# #..# # # ", | ||
| 40 | " # #### # #### #### # # ##### # ", | ||
| 41 | " # # ", | ||
| 42 | " #### ###### # ##### # ####### ### ", | ||
| 43 | " # # " | ||
| 44 | }; | ||
| 20 | 45 | ||
| 21 | const char *tmpl[] = { | 46 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) |
| 22 | " # # ", | 47 | { |
| 23 | " #### ###### # #### # # ###### ### ", | 48 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) |
| 24 | " # # ", | 49 | { |
| 25 | " # ##### # # # # # ### # # # ", | 50 | Transmission::field_t &cur = map[x][y]; |
| 26 | " # # # # # # # # # # ## # # ", | 51 | cur = Transmission::none; |
| 27 | " # # # # # # # # ### # # # # ", | 52 | if (tmpl[y][x] == '#') |
| 28 | " # # # # # # # # # # # # ## # ", | 53 | cur |= Color::none | Transmission::block; |
| 29 | " # # ### ##### # ### # # # ", | 54 | /* this is a simple hack to create areas where no |
| 30 | " ### # ", | 55 | * autoplaced points will be placed (see below) |
| 31 | " # # ### #### #### #### ##### ", | 56 | */ |
| 32 | " #### # #..# #..# #..# # # ", | 57 | else if (tmpl[y][x] == '.') |
| 33 | " # # ### #..# #..# #### # # # # ", | 58 | cur |= Transmission::point; |
| 34 | " # # # #..# #..# # # ", | 59 | } |
| 35 | " # #### # #### #### # # ##### # ", | 60 | } |
| 36 | " # # ", | ||
| 37 | " #### ###### # ##### # ####### ### ", | ||
| 38 | " # # " | ||
| 39 | }; | ||
| 40 | 61 | ||
| 41 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 62 | map[0][0] |= Transmission::bonuspoint; |
| 42 | { | 63 | map[1][0] |= Color::red | Transmission::pacman | Transmission::direction_right; |
| 43 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | 64 | //map[2][0] |= Color::blue | Transmission::pacman | Transmission::direction_up; |
| 65 | //map[3][0] |= Color::green | Transmission::pacman | Transmission::direction_down; | ||
| 66 | |||
| 67 | /* auto place normal points*/ | ||
| 68 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | ||
| 44 | { | 69 | { |
| 45 | Transmission::field_t &cur = map[x][y]; | 70 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) |
| 46 | cur = Transmission::none; | 71 | { |
| 47 | if (tmpl[y][x] == '#') | 72 | Transmission::field_t &cur = map[x][y]; |
| 48 | cur |= Color::none | Transmission::block; | 73 | if (cur == Transmission::none) |
| 49 | /* this is a simple hack to create areas where no | 74 | cur |= Transmission::point; |
| 50 | * autoplaced points will be placed (see below) | 75 | else if (cur == Transmission::point) |
| 51 | */ | 76 | cur = Transmission::none; |
| 52 | else if (tmpl[y][x] == '.') | 77 | } |
| 53 | cur |= Transmission::point; | ||
| 54 | } | 78 | } |
| 79 | |||
| 80 | return map; | ||
| 55 | } | 81 | } |
| 56 | 82 | ||
| 57 | map[0][0] |= Transmission::bonuspoint; | ||
| 58 | map[1][0] |= Color::red | Transmission::pacman | Transmission::direction_right; | ||
| 59 | //map[2][0] |= Color::blue | Transmission::pacman | Transmission::direction_up; | ||
| 60 | //map[3][0] |= Color::green | Transmission::pacman | Transmission::direction_down; | ||
| 61 | 83 | ||
| 62 | /* auto place normal points*/ | 84 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, Transmission::field_t def) { |
| 63 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 85 | switch (mov) { |
| 64 | { | 86 | case Actor::None: |
| 65 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | 87 | return Transmission::direction_none; |
| 66 | { | 88 | break; |
| 67 | Transmission::field_t &cur = map[x][y]; | 89 | case Actor::Left: |
| 68 | if (cur == Transmission::none) | 90 | return Transmission::direction_left; |
| 69 | cur |= Transmission::point; | 91 | break; |
| 70 | else if (cur == Transmission::point) | 92 | case Actor::Right: |
| 71 | cur = Transmission::none; | 93 | return Transmission::direction_right; |
| 94 | break; | ||
| 95 | case Actor::Up: | ||
| 96 | return Transmission::direction_up; | ||
| 97 | break; | ||
| 98 | case Actor::Down: | ||
| 99 | return Transmission::direction_down; | ||
| 100 | break; | ||
| 101 | default: | ||
| 102 | if (def == static_cast<Transmission::field_t>(-1)) { | ||
| 103 | Q_ASSERT(false); | ||
| 104 | } else { | ||
| 105 | return def; | ||
| 106 | } | ||
| 72 | } | 107 | } |
| 108 | return 0; // for pleasing the compiler | ||
| 73 | } | 109 | } |
| 74 | 110 | ||
| 75 | return map; | 111 | Actor::Movement transmissionMovementToActor(Transmission::field_t field, Actor::Movement def) { |
| 112 | switch (field) { | ||
| 113 | case Transmission::direction_none: | ||
| 114 | return Actor::None; | ||
| 115 | break; | ||
| 116 | case Transmission::direction_left: | ||
| 117 | return Actor::Left; | ||
| 118 | break; | ||
| 119 | case Transmission::direction_right: | ||
| 120 | return Actor::Right; | ||
| 121 | break; | ||
| 122 | case Transmission::direction_up: | ||
| 123 | return Actor::Up; | ||
| 124 | break; | ||
| 125 | case Transmission::direction_down: | ||
| 126 | return Actor::Down; | ||
| 127 | break; | ||
| 128 | default: | ||
| 129 | if (def == Actor::Movement(-1)) { | ||
| 130 | Q_ASSERT(false); | ||
| 131 | } else { | ||
| 132 | return def; | ||
| 133 | } | ||
| 134 | } | ||
| 135 | return Actor::None; // for pleasing the compiler | ||
| 136 | } | ||
| 76 | } | 137 | } |
