| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | place actors at random positions | manuel | 2011-04-14 | 4 | -31/+81 | |
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| * | add dynamic player count for client. currently works only with 1 player as ↵ | manuel | 2011-04-14 | 6 | -49/+60 | |
| | | | | | server doesn't send the initial map to the clients | |||||
| * | add commandline options to server (not fully done yet) | manuel | 2011-04-14 | 6 | -15/+1594 | |
| | | | | | fix client crash when sound is not available | |||||
| * | encapsulate gapless audioplayer commit from yesterday into an own class ↵ | manuel | 2011-04-14 | 8 | -96/+198 | |
| | | | | | | | (gaplessaudioplayer) added two new menu entrys: toggle sound + toggle ambient sound (2. very useful!) | |||||
| * | some speed improvments regarding protobuf | manuel | 2011-04-13 | 6 | -21/+34 | |
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| * | - rewrite network methods (ugly but good performance) | manuel | 2011-04-13 | 18 | -80/+350 | |
| | | | | | - fix memleaks | |||||
| * | remove sound not used anymore | manuel | 2011-04-13 | 1 | -0/+0 | |
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| * | try to play the sound more gapless. if that won't work for totycro I'll ↵ | manuel | 2011-04-13 | 4 | -18/+58 | |
| | | | | | revert the crap. it makes the code really ugly | |||||
| * | adding google sounds | manuel | 2011-04-13 | 15 | -10/+33 | |
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| * | google sounds again | manuel | 2011-04-13 | 18 | -15/+4 | |
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| * | add google sounds extracted from swf | manuel | 2011-04-13 | 17 | -0/+0 | |
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| * | remove animationmanager (for now?) | manuel | 2011-04-12 | 5 | -115/+3 | |
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| * | make totycros gstreamer happy | manuel | 2011-04-12 | 3 | -0/+0 | |
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| * | add siren player | manuel | 2011-04-12 | 4 | -3/+14 | |
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| * | - socket.write returns signed integer | manuel | 2011-04-12 | 6 | -15/+26 | |
| | | | | | - make waka sound working | |||||
| * | minor improvments: better debug messages + no tabs :D | manuel | 2011-04-12 | 11 | -47/+46 | |
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| * | compile fix, remove some debugging, improve movement calculation in corner cases | manuel | 2011-04-12 | 2 | -7/+8 | |
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| * | make removal of items from scene delayed by one tick (looks better) | manuel | 2011-04-12 | 15 | -54/+70 | |
| | | | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color() | |||||
| * | finding out which actor has eaten which element didn't work correctly. ↵ | manuel | 2011-04-12 | 5 | -54/+81 | |
| | | | | | instead of checking that on client side the server now just sends the id of the actor withing the explicit empty id data field | |||||
| * | make the server a non gui application | manuel | 2011-04-12 | 12 | -33/+60 | |
| | | | | | | | | | this required a lot of reorganization: - don't create ANY pixmaps. that requires QtGui - don't create and QtWidgets - thus SceneHolder is now a QGraphisScene itself - and MainWidgets is a QWidget having SceneHolder as member variable | |||||
| * | implement pointsleft counter | manuel | 2011-04-11 | 4 | -18/+38 | |
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| * | - server doesn't neet mainwidget.cpp | manuel | 2011-04-11 | 6 | -83/+93 | |
| | | | | | | - removed local mode (doesn't work anyway) - made movement more like orginal pacman | |||||
| * | Merge branch 'master' of ssh://manuel.mausz.at/foop | manuel | 2011-04-11 | 0 | -0/+0 | |
| |\ | | | | | | | | | Conflicts: pacman-c++/server.cpp | |||||
| | * | fixed minor issue | totycro | 2011-04-11 | 1 | -1/+3 | |
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| * | | minor movement improvements | manuel | 2011-04-11 | 4 | -18/+29 | |
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| * | - make moving animation a bit smoother (on my computer at least) | manuel | 2011-04-11 | 5 | -59/+64 | |
| | | | | | - make animation stop after getting blocked | |||||
| * | Fixed actor creation movement | totycro | 2011-04-11 | 1 | -5/+5 | |
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| * | make constants::server extern | manuel | 2011-04-11 | 8 | -32/+61 | |
| | | | | | code cleanup | |||||
| * | implemented ai | totycro | 2011-04-11 | 2 | -2/+5 | |
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| * | typo fix | totycro | 2011-04-11 | 1 | -1/+1 | |
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| * | create and use Constants::server | manuel | 2011-04-11 | 3 | -15/+22 | |
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| * | Added code to play the cherry sound, but doesn't work here | totycro | 2011-04-11 | 6 | -2/+29 | |
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| * | added missing file | totycro | 2011-04-11 | 3 | -1/+11 | |
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| * | Merge branch 'master' of git.manuel.mausz.at:/foop | totycro | 2011-04-11 | 2 | -3/+3 | |
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| | * | make server build use a own makefile | manuel | 2011-04-11 | 2 | -3/+3 | |
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| * | | progress | totycro | 2011-04-11 | 10 | -24/+56 | |
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| * | Added basic game logic | totycro | 2011-04-11 | 12 | -10/+68 | |
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| * | First parameter for client is server ip | totycro | 2011-04-11 | 2 | -4/+16 | |
| | | | | | Added asserts to confirm that packets were parsed correctly | |||||
| * | make local player always the first player in scoreboard | manuel | 2011-04-11 | 3 | -13/+14 | |
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| * | - make use of my_color (still TODO: pre-game dialog (with intro music) + ↵ | manuel | 2011-04-11 | 5 | -19/+22 | |
| | | | | | | | display own color first in scoreboard) - remove some audio debugging noice | |||||
| * | - second cleanup: move game/round points inside array | manuel | 2011-04-11 | 4 | -34/+26 | |
| | | | | | - order is defined by Color::order[] used by server and client (gui too) | |||||
| * | - first round of coding cleanup | manuel | 2011-04-10 | 16 | -109/+183 | |
| | | | | | - small sound fix | |||||
| * | major audio rewrite | manuel | 2011-04-10 | 10 | -289/+403 | |
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| * | Fixed brackets/indention (getting tired ;) | totycro | 2011-04-10 | 1 | -9/+6 | |
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| * | fixed a minor crash | totycro | 2011-04-10 | 1 | -0/+6 | |
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| * | transmit game score | totycro | 2011-04-10 | 7 | -41/+62 | |
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| * | Added primitive game logic (make pacman avoid walls) | totycro | 2011-04-10 | 2 | -2/+9 | |
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| * | Tell player about their color | totycro | 2011-04-10 | 7 | -46/+83 | |
| | | | | | minor cleanup | |||||
| * | more verbose debug messages | totycro | 2011-04-09 | 2 | -1/+8 | |
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| * | minor adaptions | totycro | 2011-04-09 | 3 | -69/+77 | |
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