| Commit message (Collapse) | Author | Age | Files | Lines |
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all items are now derived from gameentity and gameentity is derived from pixmapitem:
- this is naturally better
- allows us to add a generic gameentity.color()
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this required a lot of reorganization:
- don't create ANY pixmaps. that requires QtGui
- don't create and QtWidgets
- thus SceneHolder is now a QGraphisScene itself
- and MainWidgets is a QWidget having SceneHolder as member variable
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Conflicts:
pacman-c++/actor.cpp
pacman-c++/constants.h
pacman-c++/mainwidget.cpp
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replace std::map with QMap
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- a lot of coding style/intent fix
- add constant.h to pro files
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Simple map parsing for Blocks and Bonus points
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Conflicts:
pacman-c++/main.cpp
pacman-c++/pacman.qrc
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