| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | minor improvments: better debug messages + no tabs :D | manuel | 2011-04-12 | 1 | -1/+0 |
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| * | make removal of items from scene delayed by one tick (looks better) | manuel | 2011-04-12 | 1 | -1/+1 |
| | | | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color() | ||||
| * | make the server a non gui application | manuel | 2011-04-12 | 1 | -0/+4 |
| | | | | | | | | | this required a lot of reorganization: - don't create ANY pixmaps. that requires QtGui - don't create and QtWidgets - thus SceneHolder is now a QGraphisScene itself - and MainWidgets is a QWidget having SceneHolder as member variable | ||||
| * | Added code to play the cherry sound, but doesn't work here | totycro | 2011-04-11 | 1 | -0/+7 |
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| * | added missing file | totycro | 2011-04-11 | 1 | -1/+0 |
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| * | progress | totycro | 2011-04-11 | 1 | -1/+4 |
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| * | Added basic game logic | totycro | 2011-04-11 | 1 | -0/+6 |
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| * | adding normal points | manuel | 2011-04-07 | 1 | -1/+0 |
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| * | Cleaned up constants | totycro | 2011-04-06 | 1 | -1/+1 |
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| * | forgot some commits.. | manuel | 2011-04-05 | 1 | -3/+10 |
| | | | | | replace std::map with QMap | ||||
| * | - we love ogg, we hate mp3/wav | manuel | 2011-04-05 | 1 | -3/+3 |
| | | | | | | - a lot of coding style/intent fix - add constant.h to pro files | ||||
| * | Support actor in map | totycro | 2011-04-04 | 1 | -1/+2 |
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| * | Use only 1 color format for everything | totycro | 2011-04-04 | 1 | -0/+13 |
| Simple map parsing for Blocks and Bonus points | |||||
