| Commit message (Collapse) | Author | Age | Files | Lines |
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might start the second player although we issued pause())
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- that fixes a duplicate statis audiomanager (1x pacman, 1x audio plugin) on windows
- display won/lost dialog upon gameend
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runtime
- thus server has no dependency to phonon any more
- remove client dependency to qtnetwork
- fix enet deinitialization on windows
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- better connect dialog
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- replaced tcp with enet
- added connect dialog
- some smaller bugfixes
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