| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
| |
all items are now derived from gameentity and gameentity is derived from pixmapitem:
- this is naturally better
- allows us to add a generic gameentity.color()
|
| |
|
|
| |
instead of checking that on client side the server now just sends the id of the actor withing the explicit empty id data field
|
| |
|
|
|
|
|
|
| |
this required a lot of reorganization:
- don't create ANY pixmaps. that requires QtGui
- don't create and QtWidgets
- thus SceneHolder is now a QGraphisScene itself
- and MainWidgets is a QWidget having SceneHolder as member variable
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|