| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix colorize block stuff | manuel | 2011-04-17 | 1 | -1/+1 |
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| * | more bot stuff | manuel | 2011-04-17 | 1 | -5/+5 |
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| * | if a player disconnect the player will now be a bot | manuel | 2011-04-17 | 1 | -3/+17 |
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| * | a bigger commit again: | manuel | 2011-04-17 | 1 | -17/+105 |
| | | | | | | | - fix pacman movement. now more like real pacman (again). e.g. if you press a direction-key again: the pacman will move in that direction as soon as possible and no repeated keypress is needed - add random colorized blocks (without dieing yet) - add cmdline-option: --nocolorblocks to disable that | ||||
| * | add support for random bonus points | manuel | 2011-04-15 | 1 | -4/+46 |
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| * | place actors at random positions | manuel | 2011-04-14 | 1 | -0/+4 |
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| * | add dynamic player count for client. currently works only with 1 player as ↵ | manuel | 2011-04-14 | 1 | -10/+8 |
| | | | | | server doesn't send the initial map to the clients | ||||
| * | add commandline options to server (not fully done yet) | manuel | 2011-04-14 | 1 | -12/+134 |
| | | | | | fix client crash when sound is not available | ||||
| * | some speed improvments regarding protobuf | manuel | 2011-04-13 | 1 | -10/+7 |
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| * | - rewrite network methods (ugly but good performance) | manuel | 2011-04-13 | 1 | -36/+49 |
| | | | | | - fix memleaks | ||||
| * | minor improvments: better debug messages + no tabs :D | manuel | 2011-04-12 | 1 | -9/+11 |
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| * | compile fix, remove some debugging, improve movement calculation in corner cases | manuel | 2011-04-12 | 1 | -6/+8 |
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| * | make removal of items from scene delayed by one tick (looks better) | manuel | 2011-04-12 | 1 | -15/+8 |
| | | | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color() | ||||
| * | finding out which actor has eaten which element didn't work correctly. ↵ | manuel | 2011-04-12 | 1 | -1/+4 |
| | | | | | instead of checking that on client side the server now just sends the id of the actor withing the explicit empty id data field | ||||
| * | make the server a non gui application | manuel | 2011-04-12 | 1 | -1/+1 |
| | | | | | | | | | this required a lot of reorganization: - don't create ANY pixmaps. that requires QtGui - don't create and QtWidgets - thus SceneHolder is now a QGraphisScene itself - and MainWidgets is a QWidget having SceneHolder as member variable | ||||
| * | - server doesn't neet mainwidget.cpp | manuel | 2011-04-11 | 1 | -1/+18 |
| | | | | | | - removed local mode (doesn't work anyway) - made movement more like orginal pacman | ||||
| * | minor movement improvements | manuel | 2011-04-11 | 1 | -7/+6 |
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| * | - make moving animation a bit smoother (on my computer at least) | manuel | 2011-04-11 | 1 | -10/+17 |
| | | | | | - make animation stop after getting blocked | ||||
| * | make constants::server extern | manuel | 2011-04-11 | 1 | -8/+15 |
| | | | | | code cleanup | ||||
| * | implemented ai | totycro | 2011-04-11 | 1 | -1/+4 |
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| * | create and use Constants::server | manuel | 2011-04-11 | 1 | -1/+3 |
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| * | progress | totycro | 2011-04-11 | 1 | -4/+15 |
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| * | Added basic game logic | totycro | 2011-04-11 | 1 | -3/+10 |
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| * | First parameter for client is server ip | totycro | 2011-04-11 | 1 | -1/+4 |
| | | | | | Added asserts to confirm that packets were parsed correctly | ||||
| * | make local player always the first player in scoreboard | manuel | 2011-04-11 | 1 | -4/+3 |
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| * | - second cleanup: move game/round points inside array | manuel | 2011-04-11 | 1 | -7/+8 |
| | | | | | - order is defined by Color::order[] used by server and client (gui too) | ||||
| * | - first round of coding cleanup | manuel | 2011-04-10 | 1 | -28/+49 |
| | | | | | - small sound fix | ||||
| * | Fixed brackets/indention (getting tired ;) | totycro | 2011-04-10 | 1 | -9/+6 |
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| * | fixed a minor crash | totycro | 2011-04-10 | 1 | -0/+6 |
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| * | transmit game score | totycro | 2011-04-10 | 1 | -3/+17 |
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| * | Added primitive game logic (make pacman avoid walls) | totycro | 2011-04-10 | 1 | -1/+9 |
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| * | Tell player about their color | totycro | 2011-04-10 | 1 | -19/+11 |
| | | | | | minor cleanup | ||||
| * | more verbose debug messages | totycro | 2011-04-09 | 1 | -0/+4 |
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| * | minor adaptions | totycro | 2011-04-09 | 1 | -1/+1 |
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| * | first version of multiplayer | totycro | 2011-04-09 | 1 | -12/+92 |
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| * | added .proto file and generated sources | totycro | 2011-04-09 | 1 | -1/+2 |
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| * | hackishly disabled audio for srv | totycro | 2011-04-09 | 1 | -3/+8 |
| | | | | | made test movement work | ||||
| * | added some utility | totycro | 2011-04-09 | 1 | -1/+39 |
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| * | Pull up methods from mainwidget to sceneholder for sharing in both client ↵ | totycro | 2011-04-09 | 1 | -0/+22 |
| and server | |||||
