From c68e77cac9558316ac16d58c0f6b888599ab021a Mon Sep 17 00:00:00 2001 From: manuel Date: Mon, 11 Apr 2011 14:15:59 +0200 Subject: - make moving animation a bit smoother (on my computer at least) - make animation stop after getting blocked --- pacman-c++/sceneholder.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'pacman-c++/sceneholder.cpp') diff --git a/pacman-c++/sceneholder.cpp b/pacman-c++/sceneholder.cpp index 49ce6e9..f13bf76 100644 --- a/pacman-c++/sceneholder.cpp +++ b/pacman-c++/sceneholder.cpp @@ -89,7 +89,9 @@ void SceneHolder::updateMap(const Transmission::map_t& map) m_actors[color] = actor; m_scene->addItem(actor); actor->setPos(mapPositionToCoord(x, y)); - } else { + } + else + { Actor::Movement direction = Util::transmissionMovementToActor(cur & Transmission::direction_mask); actor->move(direction); -- cgit v1.2.3