From ce48af53646cd9e7ec762fc1ac176b3aa620b11d Mon Sep 17 00:00:00 2001 From: manuel Date: Thu, 5 May 2011 00:57:07 +0200 Subject: - refactorized the whole project and made a few subprojects - replaced tcp with enet - added connect dialog - some smaller bugfixes --- pacman-c++/sceneholder.h | 73 ------------------------------------------------ 1 file changed, 73 deletions(-) delete mode 100644 pacman-c++/sceneholder.h (limited to 'pacman-c++/sceneholder.h') diff --git a/pacman-c++/sceneholder.h b/pacman-c++/sceneholder.h deleted file mode 100644 index 7d6e556..0000000 --- a/pacman-c++/sceneholder.h +++ /dev/null @@ -1,73 +0,0 @@ -#ifndef SCENEHOLDER_H -#define SCENEHOLDER_H - -#include "constants.h" -#include - -class GameEntity; -class Actor; - -class SceneHolder - : public QGraphicsScene -{ - Q_OBJECT - -public: - SceneHolder(QObject *parent = 0); - virtual ~SceneHolder() - {}; - void reset(); - unsigned int pointsLeft(); - void updateMap(const Transmission::map_t& map); - void updateMap(const Transmission::map_t& map, const unsigned int x, const unsigned int y); - void setColor(Color::Color color = Color::none); - Color::Color color(); - void setEatingOrder(QList &order); - QList &eatingOrder(); - void showEatingText(bool show = true); - -signals: - void allPointsRemoved(); - -private slots: - void decrementPoints(); - -protected: - /* process items that got delayed by one tick */ - void processDelayedItems(); - /* data conversion */ - QPoint mapPositionToCoord(unsigned int x, unsigned int y); - QPoint mapPositionToCoord(QPoint point); - QPoint CoordToMapPosition(unsigned int x, unsigned int y); - QPoint CoordToMapPosition(QPoint point); - -protected: - /* map of all pixmap instances */ - QVector< QVector > visualMap; - - /* map of actors in order to keep track of those instances */ - QMap m_actors; - - /* items that got removed/has been eaten - * must be remove one tick later - */ - QList m_oldItems; - /* we need to store items that killed an actor too (e.g. colored blocks) */ - QMap m_death; - - /* my local color */ - Color::Color m_color; - - /* a actor can only eat his upper neighbour - * the order of the neighbours is determined by the colors order (sent from server) - * please note that !pl1.canEat(pl2, ...) doesn't necessarily mean that pl2 can eat pl1 - * order MUST be in this format: [col1, [col2 ... colN], col1] - */ - QList m_eatingorder; - - /* points left before round ends */ - unsigned int m_pointsLeft; - QGraphicsTextItem *m_overlayText; -}; - -#endif // SCENEHOLDER_H -- cgit v1.2.3