#include "block.h" #include Block::Block(Actor::Type type) { if (m_pixmaps.find(type) == m_pixmaps.end()) { QString pixmapName = ":/" + QString("block%1").arg(type); m_pixmaps[type] = QPixmap( pixmapName ); } setPixmap( m_pixmaps.find(type)->second ); }