#ifndef CONSTANTS_H #define CONSTANTS_H const unsigned int map_size[2] = { 20, 20 }; const unsigned int field_size[2] = { 16, 16 }; enum Color { noColor = 0, red = (1 << 0), blue = (1 << 1), green = (1 << 2), }; // constants for data transmission to client namespace transmission { typedef unsigned int field_t; typedef unsigned int mask_t; const field_t block = (1 << 3); const field_t bonuspoint = (1 << 4); const field_t pacman = (1 << 5); const field_t direction_left = (1 << 6); const field_t direction_right = (1 << 7); const field_t direction_up = (1 << 8); const field_t direction_down = (1 << 9); const mask_t color_mask = noColor | red | blue | green; const mask_t type_mask = block | bonuspoint; const mask_t direction_mask = direction_left | direction_right | direction_up | direction_down; typedef field_t** map_t; } #endif // CONSTANTS_H