#ifndef MAINWIDGET_H #define MAINWIDGET_H #include "constants.h" #include class Actor; class MainWidget : public QWidget { Q_OBJECT public: MainWidget(); private: void loadDummyMap(); void updateScore(); // data conversion QPoint mapPositionToCoord(unsigned int x, unsigned int y); QList m_playerScoreLayouts; QGraphicsScene *m_scene; QMap m_actors; }; #endif // MAINWIDGET_H