TEMPLATE = app LANGUAGE = C++ VERSION = 0.1 DEFINES += SERVER TARGET = pacman-server QT += phonon network SOURCES += pixmapitem.cpp \ actor.cpp \ block.cpp \ server.cpp \ bonuspoint.cpp \ point.cpp \ audio.cpp \ sceneholder.cpp \ util.cpp \ clicklabel.cpp \ gameentity.cpp \ anyoption.cpp HEADERS += pixmapitem.h \ actor.h \ block.h \ server.h \ bonuspoint.h \ constants.h \ point.h \ audio.h \ sceneholder.h \ util.h \ clicklabel.h \ gameentity.h \ anyoption.h RESOURCES += pacman.qrc OBJECTS_DIR = .obj MOC_DIR = .moc RC_FILE = pacman.rc OTHER_FILES += \ style.qss \ pacman.rc PROTOS = pacman.proto include(protobuf.pri) LIBS += -lprotobuf CONFIG(release, debug|release) { DEFINES += QT_NO_DEBUG_OUTPUT }