#ifndef UTIL_H #define UTIL_H #include "constants.h" #include "actor.h" #include "pacman.pb.h" class QTcpSocket; namespace Util { Transmission::map_t createUninitialisedMap(); Transmission::map_t createDemoMap(); void placeActors(Transmission::map_t map, unsigned int players, const Color::Color *colors); void fillPoints(Transmission::map_t map, Transmission::field_t type = Transmission::point); Transmission::map_t createEmptyMap(); void deleteMap(Transmission::map_t map); Transmission::field_t actorMovementToTransmission(Actor::Movement mov, Transmission::field_t def = Transmission::none); Actor::Movement transmissionMovementToActor(Transmission::field_t field, Actor::Movement def = Actor::None); const QString colorToString(Color::Color color); /* send packet with error check and flush */ QSharedPointer createPacket(const ::google::protobuf::MessageLite& packet); bool sendPacket(QByteArray *data, QTcpSocket *socket); bool sendPacket(const ::google::protobuf::MessageLite& packet, QTcpSocket *socket); QSharedPointer receivePacket(QTcpSocket *socket); int floorLog2(unsigned int n); #if 0 void hexdump(void *pAddressIn, long lSize); #endif } #endif // UTIL_H