#ifndef UTIL_H #define UTIL_H #include "constants.h" #include "actor.h" namespace Util { Transmission::map_t createUninitialisedMap(); Transmission::map_t createDummyMap(); Transmission::map_t createEmptyMap(); // default is to assert false with -1 Transmission::field_t actorMovementToTransmission(Actor::Movement mov, Transmission::field_t def = -1); Actor::Movement transmissionMovementToActor(Transmission::field_t field, Actor::Movement def = Actor::Movement(-1)); } #endif // UTIL_H