MessageNotUnderstood: Pacman>>goRight 28 June 2011 7:01:17.966 pm VM: unix - Smalltalk Image: Squeak4.1 [latest update: #9957] SecurityManager state: Restricted: false FileAccess: true SocketAccess: true Working Dir /home/michael/Progs/Foop/temp2/foop/pacman-smalltalk/Squeak 4.1 All-in-One.app/Contents/Resources Trusted Dir /home/michael/Progs/Foop/temp2/foop/pacman-smalltalk/Squeak 4.1 All-in-One.app/Contents/Resources/secure Untrusted Dir /home/michael/Progs/Foop/temp2/foop/pacman-smalltalk/Squeak 4.1 All-in-One.app/Contents/Resources/My Squeak Pacman(Object)>>doesNotUnderstand: #goRight Receiver: a Pacman Arguments and temporary variables: aMessage: goRight a FieldMap exception: MessageNotUnderstood: Pacman>>goRight resumeValue: nil Receiver's instance variables: onRow: 1 onCol: 16 color: 'B' score: 0 totalScore: 0 Pacman>>calcMove:on: Receiver: a Pacman Arguments and temporary variables: move: #goRight field: a FieldMap Receiver's instance variables: onRow: 1 onCol: 16 color: 'B' score: 0 totalScore: 0 FieldMap>>movePlB: Receiver: a FieldMap Arguments and temporary variables: move: #goRight Receiver's instance variables: width: 35 height: 17 fields: {{an EmptyField . an EmptyField . an EmptyField . an EmptyField . an Em...etc... plR: a Pacman plB: a Pacman plG: a Pacman oldPlRrow: 15 oldPlRcol: 27 oldPlBrow: 1 oldPlBcol: 16 oldPlGrow: 1 oldPlGcol: 10 coloredWall: nil coloredWallRow: nil coloredWallCol: nil map: a Map gameMenu: a GameMenu(1567) PacmanApp>>step Receiver: a PacmanApp(3793) Arguments and temporary variables: Receiver's instance variables: bounds: 0@0 corner: 50@40 owner: nil submorphs: #() fullBounds: nil color: Color black extension: nil borderWidth: 0 borderColor: Color black textStyle: a TextStyle Bitmap DejaVu Sans 9 text: nil wrapFlag: true paragraph: nil editor: nil container: nil predecessor: nil successor: nil backgroundColor: nil margins: nil editHistory: nil keyPlR: nil keyPlB: nil keyPlG: nil fieldMap: a FieldMap gameMenu: a GameMenu(1567) botPlB: true botPlG: true --- The full stack --- Pacman(Object)>>doesNotUnderstand: #goRight Pacman>>calcMove:on: FieldMap>>movePlB: PacmanApp>>step - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - GameMenu>>startPacmanApp: GameMenu>>startGame PluggableButtonMorph>>performAction [] in PluggableButtonMorph>>mouseUp: Array(SequenceableCollection)>>do: PluggableButtonMorph>>mouseUp: PluggableButtonMorph(Morph)>>handleMouseUp: MouseButtonEvent>>sentTo: PluggableButtonMorph(Morph)>>handleEvent: PluggableButtonMorph(Morph)>>handleFocusEvent: [] in HandMorph>>sendFocusEvent:to:clear: [] in PasteUpMorph>>becomeActiveDuring: BlockClosure>>on:do: PasteUpMorph>>becomeActiveDuring: HandMorph>>sendFocusEvent:to:clear: HandMorph>>sendEvent:focus:clear: HandMorph>>sendMouseEvent: HandMorph>>handleEvent: HandMorph>>processEvents [] in WorldState>>doOneCycleNowFor: Array(SequenceableCollection)>>do: WorldState>>handsDo: WorldState>>doOneCycleNowFor: WorldState>>doOneCycleFor: PasteUpMorph>>doOneCycle [] in Project class>>spawnNewProcess [] in BlockClosure>>newProcess