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authormanuel <manuel@mausz.at>2017-06-04 16:57:49 +0200
committermanuel <manuel@mausz.at>2017-06-04 16:57:49 +0200
commitf44ecaa4f27e7538ddcad66d40e543bffa2d2d86 (patch)
treed8de60fc7e17edeb6f0921726c038ee54b281445 /cmake/scripts/windows/ArchSetup.cmake
parentae08c8b7221bc965ac40d70e53fc8fcddb050c46 (diff)
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Diffstat (limited to 'cmake/scripts/windows/ArchSetup.cmake')
-rw-r--r--cmake/scripts/windows/ArchSetup.cmake112
1 files changed, 112 insertions, 0 deletions
diff --git a/cmake/scripts/windows/ArchSetup.cmake b/cmake/scripts/windows/ArchSetup.cmake
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1# -------- Architecture settings ---------
2
3if(CMAKE_SIZEOF_VOID_P EQUAL 4)
4 set(ARCH win32)
5 set(SDK_TARGET_ARCH x86)
6elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
7 set(ARCH x64)
8 set(SDK_TARGET_ARCH x64)
9endif()
10
11
12# -------- Paths (mainly for find_package) ---------
13
14set(PLATFORM_DIR platform/win32)
15
16# Precompiled headers fail with per target output directory. (needs CMake 3.1)
17set(PRECOMPILEDHEADER_DIR ${PROJECT_BINARY_DIR}/${CORE_BUILD_CONFIG}/objs)
18
19set(CMAKE_SYSTEM_NAME Windows)
20list(APPEND CMAKE_SYSTEM_PREFIX_PATH ${CMAKE_SOURCE_DIR}/lib/win32)
21list(APPEND CMAKE_SYSTEM_PREFIX_PATH ${CMAKE_SOURCE_DIR}/lib/win32/ffmpeg)
22list(APPEND CMAKE_SYSTEM_LIBRARY_PATH ${CMAKE_SOURCE_DIR}/lib/win32/ffmpeg/bin)
23list(APPEND CMAKE_SYSTEM_PREFIX_PATH ${CMAKE_SOURCE_DIR}/project/BuildDependencies/${ARCH})
24list(APPEND CMAKE_SYSTEM_PREFIX_PATH ${CMAKE_SOURCE_DIR}/project/BuildDependencies)
25
26if(${ARCH} STREQUAL win32)
27 set(PYTHON_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/project/BuildDependencies/include/python)
28else()
29 set(PYTHON_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/project/BuildDependencies/${ARCH}/include/python)
30endif()
31
32
33# -------- Compiler options ---------
34
35add_options(CXX ALL_BUILDS "/wd\"4996\"")
36set(ARCH_DEFINES -D_WINDOWS -DTARGET_WINDOWS -D__SSE__ -D__SSE2__)
37set(SYSTEM_DEFINES -DNOMINMAX -DHAS_DX -D__STDC_CONSTANT_MACROS
38 -DTAGLIB_STATIC -DNPT_CONFIG_ENABLE_LOGGING
39 -DPLT_HTTP_DEFAULT_USER_AGENT="UPnP/1.0 DLNADOC/1.50 Kodi"
40 -DPLT_HTTP_DEFAULT_SERVER="UPnP/1.0 DLNADOC/1.50 Kodi"
41 -DUNICODE -D_UNICODE
42 $<$<CONFIG:Debug>:-DD3D_DEBUG_INFO>)
43
44if(${ARCH} STREQUAL win32)
45 list(APPEND SYSTEM_DEFINES $<$<CONFIG:Debug>:-D_ITERATOR_DEBUG_LEVEL=0>)
46endif()
47
48# Make sure /FS is set for Visual Studio in order to prevent simultaneous access to pdb files.
49if(CMAKE_GENERATOR MATCHES "Visual Studio")
50 set(CMAKE_CXX_FLAGS "/MP /FS ${CMAKE_CXX_FLAGS}")
51endif()
52
53# Google Test needs to use shared version of runtime libraries
54set(gtest_force_shared_crt ON CACHE STRING "" FORCE)
55
56
57# -------- Linker options ---------
58
59set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
60
61# For #pragma comment(lib X)
62# TODO: It would certainly be better to handle these libraries via CMake modules.
63if(${ARCH} STREQUAL win32)
64 link_directories(${CMAKE_SOURCE_DIR}/lib/win32/ffmpeg/bin
65 ${CMAKE_SOURCE_DIR}/project/BuildDependencies/${ARCH}/lib
66 ${CMAKE_SOURCE_DIR}/project/BuildDependencies/lib)
67else()
68 link_directories(${CMAKE_SOURCE_DIR}/lib/win32/ffmpeg/bin
69 ${CMAKE_SOURCE_DIR}/project/BuildDependencies/${ARCH}/lib)
70endif()
71
72# Additional libraries
73list(APPEND DEPLIBS d3d11.lib DInput8.lib DSound.lib winmm.lib Mpr.lib Iphlpapi.lib WS2_32.lib
74 PowrProf.lib setupapi.lib dwmapi.lib dxguid.lib DelayImp.lib)
75
76# NODEFAULTLIB option
77set(_nodefaultlibs_RELEASE libcmt)
78set(_nodefaultlibs_DEBUG libcmt msvcrt)
79foreach(_lib ${_nodefaultlibs_RELEASE})
80 set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /NODEFAULTLIB:\"${_lib}\"")
81endforeach()
82foreach(_lib ${_nodefaultlibs_DEBUG})
83 set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:\"${_lib}\"")
84endforeach()
85
86# DELAYLOAD option
87set(_delayloadlibs zlib.dll libmysql.dll libxslt.dll dnssd.dll dwmapi.dll ssh.dll sqlite3.dll
88 avcodec-57.dll avfilter-6.dll avformat-57.dll avutil-55.dll
89 postproc-54.dll swresample-2.dll swscale-4.dll d3dcompiler_47.dll)
90foreach(_lib ${_delayloadlibs})
91 set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /DELAYLOAD:\"${_lib}\"")
92endforeach()
93
94# Make the Release version create a PDB
95set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi")
96# Minimize the size or the resulting DLLs
97set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /DEBUG /OPT:REF")
98
99
100# -------- Visual Studio options ---------
101
102if(CMAKE_GENERATOR MATCHES "Visual Studio")
103 set_property(GLOBAL PROPERTY USE_FOLDERS ON)
104
105 # Generate a batch file that opens Visual Studio with the necessary env variables set.
106 file(WRITE ${CMAKE_BINARY_DIR}/kodi-sln.bat
107 "@echo off\n"
108 "set KODI_HOME=%~dp0\n"
109 "set PATH=%~dp0\\system\n"
110 "set PreferredToolArchitecture=x64\n"
111 "start %~dp0\\${PROJECT_NAME}.sln")
112endif()