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Diffstat (limited to 'xbmc/utils/EGLUtils.h')
| -rw-r--r-- | xbmc/utils/EGLUtils.h | 232 |
1 files changed, 232 insertions, 0 deletions
diff --git a/xbmc/utils/EGLUtils.h b/xbmc/utils/EGLUtils.h new file mode 100644 index 0000000..ad3b04d --- /dev/null +++ b/xbmc/utils/EGLUtils.h | |||
| @@ -0,0 +1,232 @@ | |||
| 1 | /* | ||
| 2 | * Copyright (C) 2017-2018 Team Kodi | ||
| 3 | * This file is part of Kodi - https://kodi.tv | ||
| 4 | * | ||
| 5 | * SPDX-License-Identifier: GPL-2.0-or-later | ||
| 6 | * See LICENSES/README.md for more information. | ||
| 7 | */ | ||
| 8 | |||
| 9 | #pragma once | ||
| 10 | |||
| 11 | #include <array> | ||
| 12 | #include <set> | ||
| 13 | #include <stdexcept> | ||
| 14 | #include <string> | ||
| 15 | #include <vector> | ||
| 16 | |||
| 17 | #include <EGL/egl.h> | ||
| 18 | |||
| 19 | class CEGLUtils | ||
| 20 | { | ||
| 21 | public: | ||
| 22 | static std::set<std::string> GetClientExtensions(); | ||
| 23 | static std::set<std::string> GetExtensions(EGLDisplay eglDisplay); | ||
| 24 | static bool HasExtension(EGLDisplay eglDisplay, std::string const & name); | ||
| 25 | static bool HasClientExtension(std::string const& name); | ||
| 26 | static void Log(int logLevel, std::string const& what); | ||
| 27 | template<typename T> | ||
| 28 | static T GetRequiredProcAddress(const char * procname) | ||
| 29 | { | ||
| 30 | T p = reinterpret_cast<T>(eglGetProcAddress(procname)); | ||
| 31 | if (!p) | ||
| 32 | { | ||
| 33 | throw std::runtime_error(std::string("Could not get EGL function \"") + procname + "\" - maybe a required extension is not supported?"); | ||
| 34 | } | ||
| 35 | return p; | ||
| 36 | } | ||
| 37 | |||
| 38 | private: | ||
| 39 | CEGLUtils(); | ||
| 40 | }; | ||
| 41 | |||
| 42 | /** | ||
| 43 | * Convenience wrapper for heap-allocated EGL attribute arrays | ||
| 44 | * | ||
| 45 | * The wrapper makes sure that the key/value pairs are always written in actual | ||
| 46 | * pairs and that the array is always terminated with EGL_NONE. | ||
| 47 | */ | ||
| 48 | class CEGLAttributesVec | ||
| 49 | { | ||
| 50 | public: | ||
| 51 | struct EGLAttribute | ||
| 52 | { | ||
| 53 | EGLint key; | ||
| 54 | EGLint value; | ||
| 55 | }; | ||
| 56 | |||
| 57 | /** | ||
| 58 | * Add multiple attributes | ||
| 59 | * | ||
| 60 | * The array is automatically terminated with EGL_NONE | ||
| 61 | */ | ||
| 62 | void Add(std::initializer_list<EGLAttribute> const& attributes) | ||
| 63 | { | ||
| 64 | for (auto const& attribute : attributes) | ||
| 65 | { | ||
| 66 | m_attributes.insert(m_attributes.begin(), attribute.value); | ||
| 67 | m_attributes.insert(m_attributes.begin(), attribute.key); | ||
| 68 | } | ||
| 69 | } | ||
| 70 | |||
| 71 | /** | ||
| 72 | * Add one attribute | ||
| 73 | * | ||
| 74 | * The array is automatically terminated with EGL_NONE | ||
| 75 | */ | ||
| 76 | void Add(EGLAttribute const& attribute) | ||
| 77 | { | ||
| 78 | Add({attribute}); | ||
| 79 | } | ||
| 80 | |||
| 81 | EGLint const * Get() const | ||
| 82 | { | ||
| 83 | return m_attributes.data(); | ||
| 84 | } | ||
| 85 | |||
| 86 | private: | ||
| 87 | std::vector<EGLint> m_attributes{EGL_NONE}; | ||
| 88 | }; | ||
| 89 | |||
| 90 | /** | ||
| 91 | * Convenience wrapper for stack-allocated EGL attribute arrays | ||
| 92 | * | ||
| 93 | * The wrapper makes sure that the key/value pairs are always written in actual | ||
| 94 | * pairs, that the array is always terminated with EGL_NONE, and that the bounds | ||
| 95 | * of the array are not exceeded (checked on runtime). | ||
| 96 | * | ||
| 97 | * \tparam AttributeCount maximum number of attributes that can be added. | ||
| 98 | * Determines the size of the storage array. | ||
| 99 | */ | ||
| 100 | template<std::size_t AttributeCount> | ||
| 101 | class CEGLAttributes | ||
| 102 | { | ||
| 103 | public: | ||
| 104 | struct EGLAttribute | ||
| 105 | { | ||
| 106 | EGLint key; | ||
| 107 | EGLint value; | ||
| 108 | }; | ||
| 109 | |||
| 110 | CEGLAttributes() | ||
| 111 | { | ||
| 112 | m_attributes[0] = EGL_NONE; | ||
| 113 | } | ||
| 114 | |||
| 115 | /** | ||
| 116 | * Add multiple attributes | ||
| 117 | * | ||
| 118 | * The array is automatically terminated with EGL_NONE | ||
| 119 | * | ||
| 120 | * \throws std::out_of_range if more than AttributeCount attributes are added | ||
| 121 | * in total | ||
| 122 | */ | ||
| 123 | void Add(std::initializer_list<EGLAttribute> const& attributes) | ||
| 124 | { | ||
| 125 | if (m_writePosition + attributes.size() * 2 + 1 > m_attributes.size()) | ||
| 126 | { | ||
| 127 | throw std::out_of_range("CEGLAttributes::Add"); | ||
| 128 | } | ||
| 129 | |||
| 130 | for (auto const& attribute : attributes) | ||
| 131 | { | ||
| 132 | m_attributes[m_writePosition++] = attribute.key; | ||
| 133 | m_attributes[m_writePosition++] = attribute.value; | ||
| 134 | } | ||
| 135 | m_attributes[m_writePosition] = EGL_NONE; | ||
| 136 | } | ||
| 137 | |||
| 138 | /** | ||
| 139 | * Add one attribute | ||
| 140 | * | ||
| 141 | * The array is automatically terminated with EGL_NONE | ||
| 142 | * | ||
| 143 | * \throws std::out_of_range if more than AttributeCount attributes are added | ||
| 144 | * in total | ||
| 145 | */ | ||
| 146 | void Add(EGLAttribute const& attribute) | ||
| 147 | { | ||
| 148 | Add({attribute}); | ||
| 149 | } | ||
| 150 | |||
| 151 | EGLint const * Get() const | ||
| 152 | { | ||
| 153 | return m_attributes.data(); | ||
| 154 | } | ||
| 155 | |||
| 156 | int Size() const | ||
| 157 | { | ||
| 158 | return m_writePosition; | ||
| 159 | } | ||
| 160 | |||
| 161 | private: | ||
| 162 | std::array<EGLint, AttributeCount * 2 + 1> m_attributes; | ||
| 163 | int m_writePosition{}; | ||
| 164 | }; | ||
| 165 | |||
| 166 | class CEGLContextUtils final | ||
| 167 | { | ||
| 168 | public: | ||
| 169 | CEGLContextUtils() = default; | ||
| 170 | /** | ||
| 171 | * \param platform platform as constant from an extension building on EGL_EXT_platform_base | ||
| 172 | */ | ||
| 173 | CEGLContextUtils(EGLenum platform, std::string const& platformExtension); | ||
| 174 | ~CEGLContextUtils(); | ||
| 175 | |||
| 176 | bool CreateDisplay(EGLNativeDisplayType nativeDisplay); | ||
| 177 | /** | ||
| 178 | * Create EGLDisplay with EGL_EXT_platform_base | ||
| 179 | * | ||
| 180 | * Falls back to \ref CreateDisplay (with nativeDisplayLegacy) on failure. | ||
| 181 | * The native displays to use with the platform-based and the legacy approach | ||
| 182 | * may be defined to have different types and/or semantics, so this function takes | ||
| 183 | * both as separate parameters. | ||
| 184 | * | ||
| 185 | * \param nativeDisplay native display to use with eglGetPlatformDisplayEXT | ||
| 186 | * \param nativeDisplayLegacy native display to use with eglGetDisplay | ||
| 187 | */ | ||
| 188 | bool CreatePlatformDisplay(void* nativeDisplay, EGLNativeDisplayType nativeDisplayLegacy); | ||
| 189 | |||
| 190 | void SurfaceAttrib(EGLint attribute, EGLint value); | ||
| 191 | bool CreateSurface(EGLNativeWindowType nativeWindow, EGLint HDRcolorSpace = EGL_NONE); | ||
| 192 | bool CreatePlatformSurface(void* nativeWindow, EGLNativeWindowType nativeWindowLegacy); | ||
| 193 | bool InitializeDisplay(EGLint renderingApi); | ||
| 194 | bool ChooseConfig(EGLint renderableType, EGLint visualId = 0, bool hdr = false); | ||
| 195 | bool CreateContext(CEGLAttributesVec contextAttribs); | ||
| 196 | bool BindContext(); | ||
| 197 | void Destroy(); | ||
| 198 | void DestroySurface(); | ||
| 199 | void DestroyContext(); | ||
| 200 | bool SetVSync(bool enable); | ||
| 201 | bool TrySwapBuffers(); | ||
| 202 | bool IsPlatformSupported() const; | ||
| 203 | EGLint GetConfigAttrib(EGLint attribute) const; | ||
| 204 | |||
| 205 | EGLDisplay GetEGLDisplay() const | ||
| 206 | { | ||
| 207 | return m_eglDisplay; | ||
| 208 | } | ||
| 209 | EGLSurface GetEGLSurface() const | ||
| 210 | { | ||
| 211 | return m_eglSurface; | ||
| 212 | } | ||
| 213 | EGLContext GetEGLContext() const | ||
| 214 | { | ||
| 215 | return m_eglContext; | ||
| 216 | } | ||
| 217 | EGLConfig GetEGLConfig() const | ||
| 218 | { | ||
| 219 | return m_eglConfig; | ||
| 220 | } | ||
| 221 | |||
| 222 | private: | ||
| 223 | void SurfaceAttrib(); | ||
| 224 | |||
| 225 | EGLenum m_platform{EGL_NONE}; | ||
| 226 | bool m_platformSupported{false}; | ||
| 227 | |||
| 228 | EGLDisplay m_eglDisplay{EGL_NO_DISPLAY}; | ||
| 229 | EGLSurface m_eglSurface{EGL_NO_SURFACE}; | ||
| 230 | EGLContext m_eglContext{EGL_NO_CONTEXT}; | ||
| 231 | EGLConfig m_eglConfig{}, m_eglHDRConfig{}; | ||
| 232 | }; | ||
