From f44ecaa4f27e7538ddcad66d40e543bffa2d2d86 Mon Sep 17 00:00:00 2001 From: manuel Date: Sun, 4 Jun 2017 16:57:49 +0200 Subject: sync with upstream --- cmake/modules/FindD3DX11Effects.cmake | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 cmake/modules/FindD3DX11Effects.cmake (limited to 'cmake/modules/FindD3DX11Effects.cmake') diff --git a/cmake/modules/FindD3DX11Effects.cmake b/cmake/modules/FindD3DX11Effects.cmake new file mode 100644 index 0000000..3fdf7d7 --- /dev/null +++ b/cmake/modules/FindD3DX11Effects.cmake @@ -0,0 +1,30 @@ +# - Finds D3DX11 dependencies +# Once done this will define +# +# D3DCOMPILER_DLL - Path to the Direct3D Compiler +# FXC - Path to the DirectX Effects Compiler (FXC) + +find_file(D3DCOMPILER_DLL + NAMES d3dcompiler_47.dll d3dcompiler_46.dll + PATHS + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}" + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}" + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}" + "$ENV{WindowsSdkDir}Redist/d3d/${SDK_TARGET_ARCH}" + NO_DEFAULT_PATH) +if(NOT D3DCOMPILER_DLL) + message(WARNING "Could NOT find Direct3D Compiler") +endif() +mark_as_advanced(D3DCOMPILER_DLL) +copy_file_to_buildtree(${D3DCOMPILER_DLL} DIRECTORY .) + +find_program(FXC fxc + PATHS + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/bin/x86" + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/bin/x86" + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/bin/x86" + "$ENV{WindowsSdkDir}bin/x86") +if(NOT FXC) + message(WARNING "Could NOT find DirectX Effects Compiler (FXC)") +endif() +mark_as_advanced(FXC) -- cgit v1.2.3