From 9fc8b732737f139d3e466510d75668ab45578960 Mon Sep 17 00:00:00 2001 From: manuel Date: Tue, 8 Mar 2016 21:02:53 +0100 Subject: sync with upstream --- project/cmake/scripts/windows/macros.cmake | 143 +++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 project/cmake/scripts/windows/macros.cmake (limited to 'project/cmake/scripts/windows/macros.cmake') diff --git a/project/cmake/scripts/windows/macros.cmake b/project/cmake/scripts/windows/macros.cmake new file mode 100644 index 0000000..6aabf7d --- /dev/null +++ b/project/cmake/scripts/windows/macros.cmake @@ -0,0 +1,143 @@ +function(core_link_library lib wraplib) +# set(export -Wl,--unresolved-symbols=ignore-all +# `cat ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/cores/dll-loader/exports/wrapper.def` +# ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/cores/dll-loader/exports/CMakeFiles/wrapper.dir/wrapper.c.o) +# set(check_arg "") +# if(TARGET ${lib}) +# set(target ${lib}) +# set(link_lib ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/${lib}/${lib}.a) +# set(check_arg ${ARGV2}) +# set(data_arg ${ARGV3}) +# else() +# set(target ${ARGV2}) +# set(link_lib ${lib}) +# set(check_arg ${ARGV3}) +# set(data_arg ${ARGV4}) +# endif() +# if(check_arg STREQUAL "export") +# set(export ${export} +# -Wl,--version-script=${ARGV3}) +# elseif(check_arg STREQUAL "nowrap") +# set(export ${data_arg}) +# elseif(check_arg STREQUAL "extras") +# foreach(arg ${data_arg}) +# list(APPEND export ${arg}) +# endforeach() +# endif() +# get_filename_component(dir ${wraplib} PATH) +# add_custom_command(OUTPUT ${wraplib}-${ARCH}${CMAKE_SHARED_MODULE_SUFFIX} +# COMMAND cmake -E make_directory ${dir} +# COMMAND ${CMAKE_C_COMPILER} +# ARGS -Wl,--whole-archive +# ${link_lib} +# -Wl,--no-whole-archive -lm +# -shared -o ${CMAKE_BINARY_DIR}/${wraplib}-${ARCH}${CMAKE_SHARED_MODULE_SUFFIX} +# ${export} +# DEPENDS ${target} wrapper.def wrapper) +# list(APPEND WRAP_FILES ${wraplib}-${ARCH}${CMAKE_SHARED_MODULE_SUFFIX}) +# set(WRAP_FILES ${WRAP_FILES} PARENT_SCOPE) +endfunction() + +function(find_soname lib) + # Windows uses hardcoded dlls in xbmc/DllPaths_win32.h. + # Therefore the output of this function is unused. +endfunction() + +# Add precompiled header to target +# Arguments: +# target existing target that will be set up to compile with a precompiled header +# pch_header the precompiled header file +# pch_source the precompiled header source file +# Optional Arguments: +# PCH_TARGET build precompiled header as separate target with the given name +# so that the same precompiled header can be used for multiple libraries +# EXCLUDE_SOURCES if not all target sources shall use the precompiled header, +# the relevant files can be listed here +# On return: +# Compiles the pch_source into a precompiled header and adds the header to +# the given target +function(add_precompiled_header target pch_header pch_source) + cmake_parse_arguments(PCH "" "PCH_TARGET" "EXCLUDE_SOURCES" ${ARGN}) + + if(PCH_PCH_TARGET) + set(pch_binary ${PRECOMPILEDHEADER_DIR}/${PCH_PCH_TARGET}.pch) + else() + set(pch_binary ${PRECOMPILEDHEADER_DIR}/${target}.pch) + endif() + + # Set compile options and dependency for sources + get_target_property(sources ${target} SOURCES) + list(REMOVE_ITEM sources ${pch_source}) + foreach(exclude_source IN LISTS PCH_EXCLUDE_SOURCES) + list(REMOVE_ITEM sources ${exclude_source}) + endforeach() + set_source_files_properties(${sources} + PROPERTIES COMPILE_FLAGS "/Yu\"${pch_header}\" /Fp\"${pch_binary}\" /FI\"${pch_header}\"" + OBJECT_DEPENDS "${pch_binary}") + + # Set compile options for precompiled header + if(NOT PCH_PCH_TARGET OR NOT TARGET ${PCH_PCH_TARGET}_pch) + set_source_files_properties(${pch_source} + PROPERTIES COMPILE_FLAGS "/Yc\"${pch_header}\" /Fp\"${pch_binary}\"" + OBJECT_OUTPUTS "${pch_binary}") + endif() + + # Compile precompiled header + if(PCH_PCH_TARGET) + # As own target for usage in multiple libraries + if(NOT TARGET ${PCH_PCH_TARGET}_pch) + add_library(${PCH_PCH_TARGET}_pch STATIC ${pch_source}) + set_target_properties(${PCH_PCH_TARGET}_pch PROPERTIES COMPILE_PDB_OUTPUT_DIRECTORY ${PRECOMPILEDHEADER_DIR}) + endif() + # From VS2012 onwards, precompiled headers have to be linked against (LNK2011). + target_link_libraries(${target} PUBLIC ${PCH_PCH_TARGET}_pch) + set_target_properties(${target} PROPERTIES COMPILE_PDB_OUTPUT_DIRECTORY ${PRECOMPILEDHEADER_DIR}) + else() + # As part of the target + target_sources(${target} PRIVATE ${pch_source}) + endif() +endfunction() + +# Adds an FX-compiled shader to a target +# Creates a custom command that FX-compiles the given shader and adds the +# generated header file to the given target. +# Arguments: +# target Target to add the FX-compiled shader to +# hlsl HLSL shader input file +# profile HLSL profile that specifies the shader model +# entrypoint Shader entry point +# On return: +# FXC_FILE is set to the name of the generated header file. +function(add_shader_dx target hlsl profile entrypoint) + get_filename_component(file ${hlsl} NAME_WE) + add_custom_command(OUTPUT ${file}.h + COMMAND ${FXC} /Fh ${file}.h + /E ${entrypoint} + /T ${profile} + /Vn ${file} + /Qstrip_reflect + ${hlsl} + DEPENDS ${hlsl} + COMMENT "FX compile ${hlsl}" + VERBATIM) + target_sources(${target} PRIVATE ${file}.h) + target_include_directories(${target} PRIVATE ${CMAKE_CURRENT_BINARY_DIR}) +endfunction() + +# Copies the main dlls to the root of the buildtree +# On return: +# files added to ${install_data}, mirror in build tree +function(copy_main_dlls_to_buildtree) + set(dir ${PROJECT_SOURCE_DIR}/../Win32BuildSetup/dependencies) + file(GLOB_RECURSE files ${dir}/*) + foreach(file ${files}) + copy_file_to_buildtree(${file} ${dir}) + endforeach() + + if(D3DCOMPILER_DLL) + get_filename_component(d3dcompiler_dir ${D3DCOMPILER_DLL} DIRECTORY) + copy_file_to_buildtree(${D3DCOMPILER_DLL} ${d3dcompiler_dir}) + endif() + + set(install_data ${install_data} PARENT_SCOPE) +endfunction() -- cgit v1.2.3