From a51f51db67e3eab80ac2ed28d403a6d77f7acc45 Mon Sep 17 00:00:00 2001 From: manuel Date: Mon, 1 Jan 2018 16:26:10 +0100 Subject: sync with upstream --- .../kodi-addon-dev-kit/doxygen/Skin/skin.dox | 24 ---------------------- 1 file changed, 24 deletions(-) delete mode 100644 xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox (limited to 'xbmc/addons/kodi-addon-dev-kit/doxygen/Skin') diff --git a/xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox b/xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox deleted file mode 100644 index 4bb26fb..0000000 --- a/xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox +++ /dev/null @@ -1,24 +0,0 @@ -/*! - -\page skin_parts Skin Development -@brief \doc_header{ Skin Add-On Development } - -Kodi includes a GUI library that allows you to skin/change everything you see. -The images, sizes and positions of controls, colours, fonts, text, through to -altering navigation and even adding new functionality. - -The skin system is quite complex. This portion of the manual is dedicated to -providing in depth information on how it all works. It contains tips to make the -experience a little more pleasant. - -If you are just getting started with skinning Kodi, then it is suggested that the -best way to learn is by modifying one of the many existing skins that are -available. The default skin, Estuary, includes almost all the various tricks -and features that make the Kodi skinning engine so powerful, so is an ideal place -to start. You may wish to start by having a look through the tutorial section on -skinning Kodi as well as the "Skinning Kodi" article, and try modifying a window -or two by adding a button, or altering the textures or layout. - -- \subpage skin_controls - Controls are the substance of your skin. - -*/ -- cgit v1.2.3