From f44ecaa4f27e7538ddcad66d40e543bffa2d2d86 Mon Sep 17 00:00:00 2001 From: manuel Date: Sun, 4 Jun 2017 16:57:49 +0200 Subject: sync with upstream --- .../kodi-addon-dev-kit/doxygen/Skin/skin.dox | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox (limited to 'xbmc/addons/kodi-addon-dev-kit/doxygen/Skin') diff --git a/xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox b/xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox new file mode 100644 index 0000000..4bb26fb --- /dev/null +++ b/xbmc/addons/kodi-addon-dev-kit/doxygen/Skin/skin.dox @@ -0,0 +1,24 @@ +/*! + +\page skin_parts Skin Development +@brief \doc_header{ Skin Add-On Development } + +Kodi includes a GUI library that allows you to skin/change everything you see. +The images, sizes and positions of controls, colours, fonts, text, through to +altering navigation and even adding new functionality. + +The skin system is quite complex. This portion of the manual is dedicated to +providing in depth information on how it all works. It contains tips to make the +experience a little more pleasant. + +If you are just getting started with skinning Kodi, then it is suggested that the +best way to learn is by modifying one of the many existing skins that are +available. The default skin, Estuary, includes almost all the various tricks +and features that make the Kodi skinning engine so powerful, so is an ideal place +to start. You may wish to start by having a look through the tutorial section on +skinning Kodi as well as the "Skinning Kodi" article, and try modifying a window +or two by adding a button, or altering the textures or layout. + +- \subpage skin_controls - Controls are the substance of your skin. + +*/ -- cgit v1.2.3