From be933ef2241d79558f91796cc5b3a161f72ebf9c Mon Sep 17 00:00:00 2001 From: manuel Date: Mon, 19 Oct 2020 00:52:24 +0200 Subject: sync with upstream --- .../kodi-dev-kit/include/kodi/gui/controls/Edit.h | 217 +++++++++++++++++++++ 1 file changed, 217 insertions(+) create mode 100644 xbmc/addons/kodi-dev-kit/include/kodi/gui/controls/Edit.h (limited to 'xbmc/addons/kodi-dev-kit/include/kodi/gui/controls/Edit.h') diff --git a/xbmc/addons/kodi-dev-kit/include/kodi/gui/controls/Edit.h b/xbmc/addons/kodi-dev-kit/include/kodi/gui/controls/Edit.h new file mode 100644 index 0000000..00c6231 --- /dev/null +++ b/xbmc/addons/kodi-dev-kit/include/kodi/gui/controls/Edit.h @@ -0,0 +1,217 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "../../c-api/gui/controls/edit.h" +#include "../Window.h" + +#ifdef __cplusplus + +namespace kodi +{ +namespace gui +{ +namespace controls +{ + +//============================================================================== +/// @defgroup cpp_kodi_gui_windows_controls_CEdit Control Edit +/// @ingroup cpp_kodi_gui_windows_controls +/// @brief @cpp_class{ kodi::gui::controls::CEdit } +/// **Editable window text control used as an input control for the osd keyboard +/// and other input fields**\n +/// The edit control allows a user to input text in Kodi. +/// +/// You can choose the font, size, colour, location and header of the text to be +/// displayed. +/// +/// It has the header @ref Edit.h "#include " +/// be included to enjoy it. +/// +/// Here you find the needed skin partfor a @ref skin_Edit_control "edit control". +/// +/// @note The call of the control is only possible from the corresponding +/// window as its class and identification number is required. +/// + +//============================================================================== +// see gui/definition.h for use of group "cpp_kodi_gui_windows_controls_CEdit_Defs" +/// +/// @defgroup cpp_kodi_gui_windows_controls_CEdit_Defs Definitions, structures and enumerators +/// @ingroup cpp_kodi_gui_windows_controls_CEdit +/// @brief **Library definition values** +/// + +class ATTRIBUTE_HIDDEN CEdit : public CAddonGUIControlBase +{ +public: + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Construct a new control. + /// + /// @param[in] window Related window control class + /// @param[in] controlId Used skin xml control id + /// + CEdit(CWindow* window, int controlId) : CAddonGUIControlBase(window) + { + m_controlHandle = m_interface->kodi_gui->window->get_control_edit( + m_interface->kodiBase, m_Window->GetControlHandle(), controlId); + if (!m_controlHandle) + kodi::Log(ADDON_LOG_FATAL, + "kodi::gui::control::CEdit can't create control class from Kodi !!!"); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Destructor. + /// + ~CEdit() override = default; + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Set the control on window to visible. + /// + /// @param[in] visible If true visible, otherwise hidden + /// + void SetVisible(bool visible) + { + m_interface->kodi_gui->control_edit->set_visible(m_interface->kodiBase, m_controlHandle, + visible); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Set's the control's enabled/disabled state. + /// + /// @param[in] enabled If true enabled, otherwise disabled + /// + void SetEnabled(bool enabled) + { + m_interface->kodi_gui->control_edit->set_enabled(m_interface->kodiBase, m_controlHandle, + enabled); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief To set the text string on edit control. + /// + /// @param[in] label Text to show + /// + void SetLabel(const std::string& label) + { + m_interface->kodi_gui->control_edit->set_label(m_interface->kodiBase, m_controlHandle, + label.c_str()); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Returns the text heading for this edit control. + /// + /// @return Heading text + /// + std::string GetLabel() const + { + std::string label; + char* ret = + m_interface->kodi_gui->control_edit->get_label(m_interface->kodiBase, m_controlHandle); + if (ret != nullptr) + { + if (std::strlen(ret)) + label = ret; + m_interface->free_string(m_interface->kodiBase, ret); + } + return label; + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Set's text heading for this edit control. + /// + /// @param[in] text string or unicode - text string. + /// + void SetText(const std::string& text) + { + m_interface->kodi_gui->control_edit->set_text(m_interface->kodiBase, m_controlHandle, + text.c_str()); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Returns the text value for this edit control. + /// + /// @return Text value of control + /// + std::string GetText() const + { + std::string text; + char* ret = + m_interface->kodi_gui->control_edit->get_text(m_interface->kodiBase, m_controlHandle); + if (ret != nullptr) + { + if (std::strlen(ret)) + text = ret; + m_interface->free_string(m_interface->kodiBase, ret); + } + return text; + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief Set the cursor position on text. + /// + /// @param[in] position The position to set + /// + void SetCursorPosition(unsigned int position) + { + m_interface->kodi_gui->control_edit->set_cursor_position(m_interface->kodiBase, m_controlHandle, + position); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief To get current cursor position on text field. + /// + /// @return The current cursor position + /// + unsigned int GetCursorPosition() + { + return m_interface->kodi_gui->control_edit->get_cursor_position(m_interface->kodiBase, + m_controlHandle); + } + //---------------------------------------------------------------------------- + + //============================================================================ + /// @ingroup cpp_kodi_gui_windows_controls_CEdit + /// @brief To set field input type which are defined on @ref AddonGUIInputType. + /// + /// @param[in] type The @ref AddonGUIInputType "Add-on input type" to use + /// @param[in] heading The heading text for related keyboard dialog + /// + void SetInputType(AddonGUIInputType type, const std::string& heading) + { + m_interface->kodi_gui->control_edit->set_input_type(m_interface->kodiBase, m_controlHandle, + static_cast(type), heading.c_str()); + } + //---------------------------------------------------------------------------- +}; + +} /* namespace controls */ +} /* namespace gui */ +} /* namespace kodi */ + +#endif /* __cplusplus */ -- cgit v1.2.3