#.rst: # FindOpenGLES3 # ------------ # Finds the OpenGLES3 library # # This will will define the following variables:: # # OPENGLES3_FOUND - system has OpenGLES3 # OPENGLES3_INCLUDE_DIRS - the OpenGLES3 include directory # OPENGLES3_DEFINITIONS - the OpenGLES3 definitions find_path(OPENGLES3_INCLUDE_DIR GLES3/gl3.h) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(OpenGLES3 REQUIRED_VARS OPENGLES3_INCLUDE_DIR) if(OPENGLES3_FOUND) set(OPENGLES3_INCLUDE_DIRS ${OPENGLES3_INCLUDE_DIR}) set(OPENGLES3_DEFINITIONS -DHAVE_LIBGLESV3) endif() mark_as_advanced(OPENGLES3_INCLUDE_DIR)