/* * Copyright (C) 2005-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, see * . * */ #pragma once #include "AddonDll.h" #include "cores/IAudioCallback.h" #include "include/xbmc_vis_types.h" #include "guilib/IRenderingCallback.h" #include #include #include #define AUDIO_BUFFER_SIZE 512 // MUST BE A POWER OF 2!!! #define MAX_AUDIO_BUFFERS 16 class CCriticalSection; typedef DllAddon DllVisualisation; class CAudioBuffer { public: CAudioBuffer(int iSize); virtual ~CAudioBuffer(); const float* Get() const; void Set(const float* psBuffer, int iSize); private: CAudioBuffer(); float* m_pBuffer; int m_iLen; }; namespace ADDON { class CVisualisation : public CAddonDll , public IAudioCallback , public IRenderingCallback { public: CVisualisation(const ADDON::AddonProps &props) : CAddonDll(props) {} CVisualisation(const cp_extension_t *ext) : CAddonDll(ext) {} virtual void OnInitialize(int iChannels, int iSamplesPerSec, int iBitsPerSample); virtual void OnAudioData(const float* pAudioData, int iAudioDataLength); bool Create(int x, int y, int w, int h, void *device); void Start(int iChannels, int iSamplesPerSec, int iBitsPerSample, const std::string &strSongName); void AudioData(const float *pAudioData, int iAudioDataLength, float *pFreqData, int iFreqDataLength); void Render(); void Stop(); void GetInfo(VIS_INFO *info); bool OnAction(VIS_ACTION action, void *param = NULL); bool UpdateTrack(); bool HasSubModules() { return !m_submodules.empty(); } bool IsLocked(); unsigned GetPreset(); std::string GetPresetName(); bool GetPresetList(std::vector& vecpresets); bool GetSubModuleList(std::vector& vecmodules); static std::string GetFriendlyName(const std::string& vis, const std::string& module); void Destroy(); private: void CreateBuffers(); void ClearBuffers(); bool GetPresets(); bool GetSubModules(); // attributes of the viewport we render to int m_xPos; int m_yPos; int m_width; int m_height; // cached preset list std::vector m_presets; // cached submodule list std::vector m_submodules; int m_currentModule; // audio properties int m_iChannels; int m_iSamplesPerSec; int m_iBitsPerSample; std::list m_vecBuffers; int m_iNumBuffers; // Number of Audio buffers bool m_bWantsFreq; float m_fFreq[2*AUDIO_BUFFER_SIZE]; // Frequency data bool m_bCalculate_Freq; // True if the vis wants freq data // track information std::string m_AlbumThumb; }; }