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path: root/ue2/imgsynth2/cbitmap.cpp
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* add some assert() to make tutor happymanuel2009-05-021-2/+20
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* - colortable now uses uint32_t as identifiermanuel2009-05-021-25/+16
| | | | | | | - rewrote xpm colortable parsing to convert their identifiers to our own and vica vi - implemented indexed8::setpixel/getpixel - moved rowsize to member variable in cbitmap - added second test for xpm/indexed8
* cwindowsbitmap: seek to bitmap datamanuel2009-05-011-0/+1
| | | | cpixmap: use copy() instead of accessing array via indices
* rewrote pixmap::read to do more sanity checksmanuel2009-05-011-18/+7
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* mergemanuel2009-05-011-6/+17
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| * Adding cpixelformat_indexd8.h and .cpp. Adding virtual methode getColorMode ↵Günther Neuwirth2009-05-011-0/+8
| | | | | | | | to CPixelFormat. Adding color table to CBitmap. Adding implementation of CPixmap
* | - removed runtime generated output filesmanuel2009-05-011-37/+114
|/ | | | | | - implemented brightness() - implemented invert() - implemented getPixel in CPixelFormat_BGR24 and CPixelFormat_BGR555
* forgot to remove dtor...manuel2009-04-281-253/+253
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* Moved a lot of stuff around to get abstract cbitmap workingmanuel2009-04-281-0/+253
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* making cbitmap abstractmanuel2009-04-281-382/+0
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* Adding ue2manuel2009-04-271-0/+382