From 384539f7cc9feaa7ef7cee385cce472c6966c843 Mon Sep 17 00:00:00 2001 From: manuel Date: Mon, 27 Apr 2009 00:24:16 +0200 Subject: Adding ue1 --- .../structCBitmap_1_1BITMAP__INFOHEADER.html | 231 +++++++++++++++++++++ 1 file changed, 231 insertions(+) create mode 100644 ue1/doxygen/structCBitmap_1_1BITMAP__INFOHEADER.html (limited to 'ue1/doxygen/structCBitmap_1_1BITMAP__INFOHEADER.html') diff --git a/ue1/doxygen/structCBitmap_1_1BITMAP__INFOHEADER.html b/ue1/doxygen/structCBitmap_1_1BITMAP__INFOHEADER.html new file mode 100644 index 0000000..95e709f --- /dev/null +++ b/ue1/doxygen/structCBitmap_1_1BITMAP__INFOHEADER.html @@ -0,0 +1,231 @@ + + +imgsynth: CBitmap::BITMAP_INFOHEADER Struct Reference + + + + +
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CBitmap::BITMAP_INFOHEADER Struct Reference

Windows Bitmap Info Header structure. +More... +

+#include <cbitmap.h> +

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+List of all members. + + + + + + + + + + + + + + + + + + + + + + + + +

Public Attributes

uint32_t biSize
int32_t biWidth
int32_t biHeight
uint16_t biPlanes
uint16_t biBitCount
uint32_t biCompression
uint32_t biSizeImage
int32_t biXPelsPerMeter
int32_t biYPelsPerMeter
uint32_t biClrUsed
uint32_t biClrImportant
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Detailed Description

+Windows Bitmap Info Header structure.

Member Data Documentation

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+the size of this header (40 bytes) +

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+the bitmap width in pixels (signed integer) +

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+the bitmap height in pixels (signed integer) +

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+the number of color planes being used. Must be set to 1 +

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+the number of bits per pixel, which is the color depth of the image +

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+the compression method being used +

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+the image size +

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+the horizontal resolution of the image (pixel per meter) +

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+the vertical resolution of the image (pixel per meter) +

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+the number of colors in the color palette, or 0 to default to 2^n +

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+the number of important colors used, or 0 when every color is important; generally ignored. +

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The documentation for this struct was generated from the following file: +
Generated on Sun Apr 26 12:25:52 2009 for imgsynth by  + +doxygen 1.5.3
+ + -- cgit v1.2.3