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authormanuel <manuel@mausz.at>2011-04-06 15:07:50 +0200
committermanuel <manuel@mausz.at>2011-04-06 15:07:50 +0200
commit2b3210e6d19e32b7746e0e1cdf22035ce508ca8a (patch)
tree2fdd4967de000e72c9a9f83eefad47e7f13e6e21 /pacman-c++/actor.cpp
parent6dc8b50817fe5da8550c245db755f7014402c62a (diff)
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adding nicer blocks :D
Diffstat (limited to 'pacman-c++/actor.cpp')
-rw-r--r--pacman-c++/actor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/pacman-c++/actor.cpp b/pacman-c++/actor.cpp
index 3794b63..4a132f9 100644
--- a/pacman-c++/actor.cpp
+++ b/pacman-c++/actor.cpp
@@ -35,8 +35,8 @@ Actor::Actor(Color::Color color, QGraphicsItem *parent)
35 for (int i = 0; i < 4; i++) 35 for (int i = 0; i < 4; i++)
36 { 36 {
37 PixmapItem *img = new PixmapItem(m_pix, this); 37 PixmapItem *img = new PixmapItem(m_pix, this);
38 int x = i * 20 + SPRITE_MARGIN; 38 int x = i * SPRITE_OFFSET + SPRITE_MARGIN;
39 int y = m_direction * 20 + SPRITE_MARGIN; 39 int y = m_direction * SPRITE_OFFSET + SPRITE_MARGIN;
40 img->setSprite(x, y, SPRITE_WIDTH, SPRITE_HEIGHT); 40 img->setSprite(x, y, SPRITE_WIDTH, SPRITE_HEIGHT);
41 img->setZValue(zValue()); 41 img->setZValue(zValue());
42 img->setVisible(false); 42 img->setVisible(false);