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| author | manuel <manuel@mausz.at> | 2011-04-18 19:47:34 +0200 |
|---|---|---|
| committer | manuel <manuel@mausz.at> | 2011-04-18 19:47:34 +0200 |
| commit | 85b09864f6d489e8c998e9f172d25079d572c602 (patch) | |
| tree | a6e38da5dc828810b21045d0ac1e4babcf198825 /pacman-c++/actor.cpp | |
| parent | e373442901064d07791c9739daa380acb1dfbb8c (diff) | |
| download | foop-85b09864f6d489e8c998e9f172d25079d572c602.tar.gz foop-85b09864f6d489e8c998e9f172d25079d572c602.tar.bz2 foop-85b09864f6d489e8c998e9f172d25079d572c602.zip | |
- add actor.canEat(other) to check if actor can eat other (note: that doesn't mean that other can eat actor!!)
- server now generated and sends the colorlist to the server in the first map update packet
- add a better AI
Diffstat (limited to 'pacman-c++/actor.cpp')
| -rw-r--r-- | pacman-c++/actor.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/pacman-c++/actor.cpp b/pacman-c++/actor.cpp index 9ff51f3..cf3fc13 100644 --- a/pacman-c++/actor.cpp +++ b/pacman-c++/actor.cpp | |||
| @@ -193,6 +193,15 @@ bool Actor::isMoving() | |||
| 193 | return (m_moving->state() == QAbstractAnimation::Running); | 193 | return (m_moving->state() == QAbstractAnimation::Running); |
| 194 | } | 194 | } |
| 195 | 195 | ||
| 196 | bool Actor::canEat(Actor *other, const QList<Color::Color> &order) | ||
| 197 | { | ||
| 198 | if (other == NULL || order.empty() || m_color == other->color()) | ||
| 199 | return false; | ||
| 200 | |||
| 201 | int idx = order.indexOf(m_color); | ||
| 202 | return (order.at(idx + 1) == other->color()); | ||
| 203 | } | ||
| 204 | |||
| 196 | void Actor::die() | 205 | void Actor::die() |
| 197 | { | 206 | { |
| 198 | if (!m_local) | 207 | if (!m_local) |
