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authormanuel <manuel@mausz.at>2011-04-17 19:54:02 +0200
committermanuel <manuel@mausz.at>2011-04-17 19:54:02 +0200
commit19c9c38d28cdaafcc1b496027f53dcd1914037cf (patch)
tree416d1efa5ed1dd9fdcea55cb5794fdb25d3bbb87 /pacman-c++/block.cpp
parent65195fdab6262d31056c74f922376de3b009943c (diff)
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get rid of two dynamic_casts and use qgraphicitem_cast which is A LOT faster (it makes use of static casts)
Diffstat (limited to 'pacman-c++/block.cpp')
-rw-r--r--pacman-c++/block.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/pacman-c++/block.cpp b/pacman-c++/block.cpp
index eb51d89..4087662 100644
--- a/pacman-c++/block.cpp
+++ b/pacman-c++/block.cpp
@@ -9,6 +9,8 @@ QMap<Color::Color, QPixmap> Block::m_pixmaps;
9Block::Block(Color::Color color, unsigned int neighbours, QGraphicsItem *parent) 9Block::Block(Color::Color color, unsigned int neighbours, QGraphicsItem *parent)
10 : GameEntity(color, parent), m_neighbours(neighbours) 10 : GameEntity(color, parent), m_neighbours(neighbours)
11{ 11{
12 m_type = Type;
13
12 /* empty object for servers */ 14 /* empty object for servers */
13 if (Constants::server) 15 if (Constants::server)
14 return; 16 return;