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authormanuel <manuel@mausz.at>2011-04-11 02:24:48 +0200
committermanuel <manuel@mausz.at>2011-04-11 02:24:48 +0200
commit43061892c7c9d341bacb7c679444f2885bd56907 (patch)
treefaae1880915c23f85901fa4f0ef7f2e5465681ec /pacman-c++/sceneholder.h
parent57e3e48eb558b73077c2b5b4e531ee1cd75b0fbf (diff)
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- make use of my_color (still TODO: pre-game dialog (with intro music) + display own color first in scoreboard)
- remove some audio debugging noice
Diffstat (limited to 'pacman-c++/sceneholder.h')
-rw-r--r--pacman-c++/sceneholder.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/pacman-c++/sceneholder.h b/pacman-c++/sceneholder.h
index 7494c3f..1ca991e 100644
--- a/pacman-c++/sceneholder.h
+++ b/pacman-c++/sceneholder.h
@@ -33,6 +33,9 @@ protected:
33 // map of actors in order to keep track of those instances 33 // map of actors in order to keep track of those instances
34 QMap<Color::Color, Actor*> m_actors; 34 QMap<Color::Color, Actor*> m_actors;
35 35
36 /* my color */
37 Color::Color m_color;
38
36 QGraphicsScene *m_scene; 39 QGraphicsScene *m_scene;
37}; 40};
38 41