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authormanuel <manuel@mausz.at>2011-05-02 15:50:23 +0200
committermanuel <manuel@mausz.at>2011-05-02 15:50:23 +0200
commitce20694e0db010b5d65bdd2ee81a410efbf99e3d (patch)
tree6063fb3b023d156374936cc6d405abf3e57532cd /pacman-c++/sceneholder.h
parent41a31420cf091aeb4e986503387855d41e550106 (diff)
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-rw-r--r--pacman-c++/sceneholder.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/pacman-c++/sceneholder.h b/pacman-c++/sceneholder.h
index f36c31e..dcc10bf 100644
--- a/pacman-c++/sceneholder.h
+++ b/pacman-c++/sceneholder.h
@@ -51,6 +51,7 @@ protected:
51 * must be remove one tick later 51 * must be remove one tick later
52 */ 52 */
53 QList<GameEntity *> m_oldItems; 53 QList<GameEntity *> m_oldItems;
54 /* we need to store items that killed an actor too (e.g. colored blocks) */
54 QMap<Color::Color, GameEntity *> m_death; 55 QMap<Color::Color, GameEntity *> m_death;
55 56
56 /* my local color */ 57 /* my local color */