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authormanuel <manuel@mausz.at>2011-04-17 20:32:55 +0200
committermanuel <manuel@mausz.at>2011-04-17 20:32:55 +0200
commit2fcca70231dbc34faa46254860fae438169c1e08 (patch)
tree3b9593126c682be47e7925c2e00a2336e895ee3d /pacman-c++/server.h
parent19c9c38d28cdaafcc1b496027f53dcd1914037cf (diff)
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if a player disconnect the player will now be a bot
Diffstat (limited to 'pacman-c++/server.h')
-rw-r--r--pacman-c++/server.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/pacman-c++/server.h b/pacman-c++/server.h
index a50cfe3..1a25137 100644
--- a/pacman-c++/server.h
+++ b/pacman-c++/server.h
@@ -39,6 +39,7 @@ protected:
39 39
40protected: 40protected:
41 QMap<Color::Color, QTcpSocket *> m_clientConnections; 41 QMap<Color::Color, QTcpSocket *> m_clientConnections;
42 QList<Color::Color> m_bots;
42 43
43 /* current movements. required to make pacmans continue their movement */ 44 /* current movements. required to make pacmans continue their movement */
44 QMap<Color::Color, Actor::Movement> m_actorMovements; 45 QMap<Color::Color, Actor::Movement> m_actorMovements;