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| author | manuel <manuel@mausz.at> | 2011-04-14 20:37:53 +0200 |
|---|---|---|
| committer | manuel <manuel@mausz.at> | 2011-04-14 20:37:53 +0200 |
| commit | 001f1d11e977d5586fe8496821b3a1e4bf76f10c (patch) | |
| tree | d0e344db1bd6791500f8973aad3aea26c350cedd /pacman-c++/util.cpp | |
| parent | 197708500f3adaaa50bc1a5a94aec0db8ea621e5 (diff) | |
| download | foop-001f1d11e977d5586fe8496821b3a1e4bf76f10c.tar.gz foop-001f1d11e977d5586fe8496821b3a1e4bf76f10c.tar.bz2 foop-001f1d11e977d5586fe8496821b3a1e4bf76f10c.zip | |
place actors at random positions
Diffstat (limited to 'pacman-c++/util.cpp')
| -rw-r--r-- | pacman-c++/util.cpp | 60 |
1 files changed, 51 insertions, 9 deletions
diff --git a/pacman-c++/util.cpp b/pacman-c++/util.cpp index eaf18e4..31d2e79 100644 --- a/pacman-c++/util.cpp +++ b/pacman-c++/util.cpp | |||
| @@ -33,7 +33,6 @@ namespace Util | |||
| 33 | delete[] map; | 33 | delete[] map; |
| 34 | } | 34 | } |
| 35 | 35 | ||
| 36 | // temporary | ||
| 37 | Transmission::map_t createDemoMap() | 36 | Transmission::map_t createDemoMap() |
| 38 | { | 37 | { |
| 39 | Transmission::map_t map = createEmptyMap(); | 38 | Transmission::map_t map = createEmptyMap(); |
| @@ -67,19 +66,64 @@ namespace Util | |||
| 67 | if (tmpl[y][x] == '#') | 66 | if (tmpl[y][x] == '#') |
| 68 | cur |= Color::none | Transmission::block; | 67 | cur |= Color::none | Transmission::block; |
| 69 | /* this is a simple hack to create areas where no | 68 | /* this is a simple hack to create areas where no |
| 70 | * autoplaced points will be placed (see below) | 69 | * autoplaced points/actors will be placed (see makePoints) |
| 71 | */ | 70 | */ |
| 72 | else if (tmpl[y][x] == '.') | 71 | else if (tmpl[y][x] == '.') |
| 73 | cur |= Transmission::point; | 72 | cur |= Transmission::point; |
| 74 | } | 73 | } |
| 75 | } | 74 | } |
| 75 | return map; | ||
| 76 | } | ||
| 77 | |||
| 78 | void placeActors(Transmission::map_t map, unsigned int players, const Color::Color *colors) | ||
| 79 | { | ||
| 80 | int mindistance = 5; | ||
| 81 | /* this outer loop is used if there are no more valid places left | ||
| 82 | * so we can change mindistance | ||
| 83 | */ | ||
| 84 | for(unsigned int i = 0; i < players; ++i) | ||
| 85 | { | ||
| 86 | /* get list of valid positions */ | ||
| 87 | QList<QPoint> validpos; | ||
| 88 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | ||
| 89 | { | ||
| 90 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | ||
| 91 | { | ||
| 92 | Transmission::field_t &cur = map[x][y]; | ||
| 93 | if (cur == Transmission::none) | ||
| 94 | validpos.append(QPoint(x, y)); | ||
| 95 | } | ||
| 96 | } | ||
| 97 | |||
| 98 | /* place actors at map */ | ||
| 99 | for(i = 0; i < players; ++i) | ||
| 100 | { | ||
| 101 | int rand = (int) (validpos.size() * (qrand() / (RAND_MAX + 1.0))); | ||
| 102 | QPoint newpos = validpos.at(rand); | ||
| 103 | map[newpos.x()][newpos.y()] = colors[i] | Transmission::pacman | Transmission::direction_none; | ||
| 104 | validpos.removeAt(rand); | ||
| 76 | 105 | ||
| 77 | map[0][0] |= Transmission::bonuspoint; | 106 | QMutableListIterator<QPoint> j(validpos); |
| 78 | map[1][0] |= Color::red | Transmission::pacman | Transmission::direction_right; | 107 | while(j.hasNext()) |
| 79 | //map[23][0] = Color::blue | Transmission::pacman | Transmission::direction_none; | 108 | { |
| 80 | //map[24][0] = Color::green | Transmission::pacman | Transmission::direction_none; | 109 | j.next(); |
| 81 | //map[25][0] = Color::yellow | Transmission::pacman | Transmission::direction_none; | 110 | QPoint tmp = j.value() - newpos; |
| 111 | if (tmp.manhattanLength() < mindistance) | ||
| 112 | j.remove(); | ||
| 113 | } | ||
| 82 | 114 | ||
| 115 | if (validpos.empty()) | ||
| 116 | { | ||
| 117 | qWarning() << "There are no more valid positions for actors left on the map"; | ||
| 118 | mindistance -= 2; | ||
| 119 | break; | ||
| 120 | } | ||
| 121 | } | ||
| 122 | } | ||
| 123 | } | ||
| 124 | |||
| 125 | void makePoints(Transmission::map_t map) | ||
| 126 | { | ||
| 83 | /* auto place normal points*/ | 127 | /* auto place normal points*/ |
| 84 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 128 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) |
| 85 | { | 129 | { |
| @@ -92,8 +136,6 @@ namespace Util | |||
| 92 | cur = Transmission::none; | 136 | cur = Transmission::none; |
| 93 | } | 137 | } |
| 94 | } | 138 | } |
| 95 | |||
| 96 | return map; | ||
| 97 | } | 139 | } |
| 98 | 140 | ||
| 99 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, Transmission::field_t def) | 141 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, Transmission::field_t def) |
