diff options
| -rw-r--r-- | pacman-c++/sceneholder.cpp | 2 | ||||
| -rw-r--r-- | pacman-c++/server.cpp | 5 |
2 files changed, 5 insertions, 2 deletions
diff --git a/pacman-c++/sceneholder.cpp b/pacman-c++/sceneholder.cpp index c819b95..26f74a7 100644 --- a/pacman-c++/sceneholder.cpp +++ b/pacman-c++/sceneholder.cpp | |||
| @@ -92,7 +92,7 @@ void SceneHolder::updateMap(const Transmission::map_t& map) | |||
| 92 | Actor::Movement direction = | 92 | Actor::Movement direction = |
| 93 | Util::transmissionMovementToActor(cur & Transmission::direction_mask); | 93 | Util::transmissionMovementToActor(cur & Transmission::direction_mask); |
| 94 | actor->move(direction); | 94 | actor->move(direction); |
| 95 | qDebug() << "actor move " << direction << "to " << x << y; | 95 | qDebug() << "actor " << color << " move " << direction << "to " << x << y; |
| 96 | } | 96 | } |
| 97 | else if (cur & Transmission::empty) | 97 | else if (cur & Transmission::empty) |
| 98 | { | 98 | { |
diff --git a/pacman-c++/server.cpp b/pacman-c++/server.cpp index 18ec8fa..43aa6ff 100644 --- a/pacman-c++/server.cpp +++ b/pacman-c++/server.cpp | |||
| @@ -35,6 +35,9 @@ Transmission::map_t Server::calculateUpdates() | |||
| 35 | { | 35 | { |
| 36 | Transmission::map_t map = Util::createEmptyMap(); | 36 | Transmission::map_t map = Util::createEmptyMap(); |
| 37 | 37 | ||
| 38 | m_actorMovements[Color::blue] = Actor::Movement( (qrand() % 4) + 1 ); | ||
| 39 | m_actorMovements[Color::green] = Actor::Movement( (qrand() % 4) + 1 ); | ||
| 40 | |||
| 38 | QMapIterator<Color::Color, Actor::Movement> i(m_actorMovements); | 41 | QMapIterator<Color::Color, Actor::Movement> i(m_actorMovements); |
| 39 | while (i.hasNext()) | 42 | while (i.hasNext()) |
| 40 | { | 43 | { |
| @@ -42,7 +45,7 @@ Transmission::map_t Server::calculateUpdates() | |||
| 42 | Actor *actor = m_actors.value(i.key()); | 45 | Actor *actor = m_actors.value(i.key()); |
| 43 | QPoint mapPosition = actor->pos().toPoint(); | 46 | QPoint mapPosition = actor->pos().toPoint(); |
| 44 | mapPosition = CoordToMapPosition(actor->pos().toPoint()); | 47 | mapPosition = CoordToMapPosition(actor->pos().toPoint()); |
| 45 | qDebug() << "actor " << i.key() << " is at " << mapPosition; | 48 | qDebug() << "actor " << i.key() << " is at " << mapPosition << "moving " << i.value(); |
| 46 | 49 | ||
| 47 | QPoint newMapPosition = mapPosition; | 50 | QPoint newMapPosition = mapPosition; |
| 48 | switch (i.value()) | 51 | switch (i.value()) |
