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-rw-r--r--pacman-c++/sceneholder.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/pacman-c++/sceneholder.h b/pacman-c++/sceneholder.h
index 9340850..f36c31e 100644
--- a/pacman-c++/sceneholder.h
+++ b/pacman-c++/sceneholder.h
@@ -24,7 +24,6 @@ public:
24 Color::Color color(); 24 Color::Color color();
25 void setEatingOrder(QList<Color::Color> &order); 25 void setEatingOrder(QList<Color::Color> &order);
26 QList<Color::Color> &eatingOrder(); 26 QList<Color::Color> &eatingOrder();
27 void removeActors();
28 27
29signals: 28signals:
30 void allPointsRemoved(); 29 void allPointsRemoved();
@@ -33,6 +32,8 @@ private slots:
33 void decrementPoints(); 32 void decrementPoints();
34 33
35protected: 34protected:
35 /* process items that got delayed by one tick */
36 void processDelayedItems();
36 /* data conversion */ 37 /* data conversion */
37 QPoint mapPositionToCoord(unsigned int x, unsigned int y); 38 QPoint mapPositionToCoord(unsigned int x, unsigned int y);
38 QPoint mapPositionToCoord(QPoint point); 39 QPoint mapPositionToCoord(QPoint point);
@@ -50,6 +51,7 @@ protected:
50 * must be remove one tick later 51 * must be remove one tick later
51 */ 52 */
52 QList<GameEntity *> m_oldItems; 53 QList<GameEntity *> m_oldItems;
54 QMap<Color::Color, GameEntity *> m_death;
53 55
54 /* my local color */ 56 /* my local color */
55 Color::Color m_color; 57 Color::Color m_color;