diff options
Diffstat (limited to 'pacman-c++')
| -rw-r--r-- | pacman-c++/actor.cpp | 3 | ||||
| -rw-r--r-- | pacman-c++/block.cpp | 1 | ||||
| -rw-r--r-- | pacman-c++/bonuspoint.cpp | 1 | ||||
| -rw-r--r-- | pacman-c++/mainwidget.cpp | 7 | ||||
| -rw-r--r-- | pacman-c++/pacman.pro | 2 | ||||
| -rw-r--r-- | pacman-c++/pacman.proto | 10 | ||||
| -rw-r--r-- | pacman-c++/pacman.server.pro | 4 | ||||
| -rw-r--r-- | pacman-c++/sceneholder.cpp | 5 | ||||
| -rw-r--r-- | pacman-c++/server.cpp | 20 | ||||
| -rw-r--r-- | pacman-c++/util.cpp | 28 | ||||
| -rw-r--r-- | pacman-c++/util.h | 12 |
11 files changed, 46 insertions, 47 deletions
diff --git a/pacman-c++/actor.cpp b/pacman-c++/actor.cpp index d53566e..a746546 100644 --- a/pacman-c++/actor.cpp +++ b/pacman-c++/actor.cpp | |||
| @@ -188,6 +188,7 @@ void Actor::move(Actor::Movement direction) | |||
| 188 | 188 | ||
| 189 | if (direction == Actor::None) | 189 | if (direction == Actor::None) |
| 190 | { | 190 | { |
| 191 | //TODO | ||
| 191 | qDebug() << "pause"; | 192 | qDebug() << "pause"; |
| 192 | m_wakaPlayer->pause(); | 193 | m_wakaPlayer->pause(); |
| 193 | } | 194 | } |
| @@ -197,8 +198,6 @@ void Actor::move(Actor::Movement direction) | |||
| 197 | 198 | ||
| 198 | void Actor::moveByServer(Actor::Movement direction) | 199 | void Actor::moveByServer(Actor::Movement direction) |
| 199 | { | 200 | { |
| 200 | qDebug() << "move by server"; | ||
| 201 | |||
| 202 | QPointF endpos(0, 0); | 201 | QPointF endpos(0, 0); |
| 203 | switch(direction) | 202 | switch(direction) |
| 204 | { | 203 | { |
diff --git a/pacman-c++/block.cpp b/pacman-c++/block.cpp index c8607ac..083b203 100644 --- a/pacman-c++/block.cpp +++ b/pacman-c++/block.cpp | |||
| @@ -19,7 +19,6 @@ Block::Block(Color::Color color, unsigned int neighbours, QGraphicsItem *parent) | |||
| 19 | } | 19 | } |
| 20 | setPixmap(m_pixmaps.find(color).value()); | 20 | setPixmap(m_pixmaps.find(color).value()); |
| 21 | setNeighbours(neighbours); | 21 | setNeighbours(neighbours); |
| 22 | //qDebug() << "loading block w color: " << color; | ||
| 23 | } | 22 | } |
| 24 | 23 | ||
| 25 | void Block::setNeighbours(unsigned int neighbours) | 24 | void Block::setNeighbours(unsigned int neighbours) |
diff --git a/pacman-c++/bonuspoint.cpp b/pacman-c++/bonuspoint.cpp index 5bb470e..221e32e 100644 --- a/pacman-c++/bonuspoint.cpp +++ b/pacman-c++/bonuspoint.cpp | |||
| @@ -33,7 +33,6 @@ bool BonusPoint::enter(Actor* actor) | |||
| 33 | 33 | ||
| 34 | void BonusPoint::onDie(Actor *actor) | 34 | void BonusPoint::onDie(Actor *actor) |
| 35 | { | 35 | { |
| 36 | qDebug() << "here comes the cherry.. "; | ||
| 37 | actor->eatingCherry(); | 36 | actor->eatingCherry(); |
| 38 | } | 37 | } |
| 39 | 38 | ||
diff --git a/pacman-c++/mainwidget.cpp b/pacman-c++/mainwidget.cpp index ba09f7d..89cbd58 100644 --- a/pacman-c++/mainwidget.cpp +++ b/pacman-c++/mainwidget.cpp | |||
| @@ -31,7 +31,7 @@ MainWidget::MainWidget(QWidget *parent) | |||
| 31 | connect(sendTimer, SIGNAL(timeout()), this, SLOT(sendKeyUpdate())); | 31 | connect(sendTimer, SIGNAL(timeout()), this, SLOT(sendKeyUpdate())); |
| 32 | sendTimer->start(Constants::tick); | 32 | sendTimer->start(Constants::tick); |
| 33 | 33 | ||
| 34 | qDebug() << "mycolor=" << m_scene->color(); | 34 | qDebug() << "[Connect] mycolor=" << m_scene->color(); |
| 35 | 35 | ||
| 36 | //TODO: play intro as soon as there are enough players | 36 | //TODO: play intro as soon as there are enough players |
| 37 | //connect(AudioPlayer::self(), SIGNAL(finished()), this, SLOT(startGame())); | 37 | //connect(AudioPlayer::self(), SIGNAL(finished()), this, SLOT(startGame())); |
| @@ -134,7 +134,6 @@ void MainWidget::tick() | |||
| 134 | std::string dataStr; | 134 | std::string dataStr; |
| 135 | Util::QByteArrayToStdString(m_socket->readAll(), dataStr); | 135 | Util::QByteArrayToStdString(m_socket->readAll(), dataStr); |
| 136 | 136 | ||
| 137 | //qDebug() << "read str " << dataStr.length(); | ||
| 138 | ProtoBuf::MapUpdate packet; | 137 | ProtoBuf::MapUpdate packet; |
| 139 | bool worked = packet.ParseFromString(dataStr); | 138 | bool worked = packet.ParseFromString(dataStr); |
| 140 | Q_ASSERT(worked); | 139 | Q_ASSERT(worked); |
| @@ -174,7 +173,7 @@ void MainWidget::sendKeyUpdate() | |||
| 174 | return; | 173 | return; |
| 175 | if (m_currentKey == Transmission::direction_none) | 174 | if (m_currentKey == Transmission::direction_none) |
| 176 | return; | 175 | return; |
| 177 | qDebug() << "send key: " << m_currentKey; | 176 | qDebug() << "[SendKey] key=" << m_currentKey; |
| 178 | ProtoBuf::KeyPressUpdate packet; | 177 | ProtoBuf::KeyPressUpdate packet; |
| 179 | packet.set_newkey(m_currentKey); | 178 | packet.set_newkey(m_currentKey); |
| 180 | Util::sendPacket(packet, m_socket); | 179 | Util::sendPacket(packet, m_socket); |
| @@ -207,7 +206,7 @@ Color::Color MainWidget::connectToServer() | |||
| 207 | // check command line arguments for server port | 206 | // check command line arguments for server port |
| 208 | const QStringList &args = QCoreApplication::arguments(); | 207 | const QStringList &args = QCoreApplication::arguments(); |
| 209 | QString srv = args.value(1, "127.0.0.1"); | 208 | QString srv = args.value(1, "127.0.0.1"); |
| 210 | qDebug() << "srv: " << srv; | 209 | qDebug() << "[Connect] server=" << srv; |
| 211 | 210 | ||
| 212 | // connect to server | 211 | // connect to server |
| 213 | m_socket = new QTcpSocket(this); | 212 | m_socket = new QTcpSocket(this); |
diff --git a/pacman-c++/pacman.pro b/pacman-c++/pacman.pro index 07efc71..f8beb4a 100644 --- a/pacman-c++/pacman.pro +++ b/pacman-c++/pacman.pro | |||
| @@ -15,7 +15,7 @@ SOURCES += pixmapitem.cpp \ | |||
| 15 | clicklabel.cpp \ | 15 | clicklabel.cpp \ |
| 16 | sceneholder.cpp \ | 16 | sceneholder.cpp \ |
| 17 | util.cpp \ | 17 | util.cpp \ |
| 18 | gameentity.cpp | 18 | gameentity.cpp |
| 19 | HEADERS += pixmapitem.h \ | 19 | HEADERS += pixmapitem.h \ |
| 20 | actor.h \ | 20 | actor.h \ |
| 21 | animationmanager.h \ | 21 | animationmanager.h \ |
diff --git a/pacman-c++/pacman.proto b/pacman-c++/pacman.proto index 0472697..40c7af0 100644 --- a/pacman-c++/pacman.proto +++ b/pacman-c++/pacman.proto | |||
| @@ -1,16 +1,16 @@ | |||
| 1 | package ProtoBuf; | 1 | package ProtoBuf; |
| 2 | 2 | ||
| 3 | message KeyPressUpdate { | 3 | message KeyPressUpdate { |
| 4 | required uint32 newKey = 1; | 4 | required uint32 newKey = 1; |
| 5 | } | 5 | } |
| 6 | 6 | ||
| 7 | //TODO move points inside array | 7 | //TODO move points inside array |
| 8 | message MapUpdate { | 8 | message MapUpdate { |
| 9 | repeated uint32 field = 1 [packed=true]; | 9 | repeated uint32 field = 1 [packed=true]; |
| 10 | repeated uint32 round_points = 2; | 10 | repeated uint32 round_points = 2; |
| 11 | repeated uint32 game_points = 3; | 11 | repeated uint32 game_points = 3; |
| 12 | } | 12 | } |
| 13 | 13 | ||
| 14 | message WhoAmI { | 14 | message WhoAmI { |
| 15 | required uint32 color = 1; | 15 | required uint32 color = 1; |
| 16 | } | 16 | } |
diff --git a/pacman-c++/pacman.server.pro b/pacman-c++/pacman.server.pro index 1463818..075f44d 100644 --- a/pacman-c++/pacman.server.pro +++ b/pacman-c++/pacman.server.pro | |||
| @@ -17,7 +17,7 @@ SOURCES += pixmapitem.cpp \ | |||
| 17 | sceneholder.cpp \ | 17 | sceneholder.cpp \ |
| 18 | util.cpp \ | 18 | util.cpp \ |
| 19 | clicklabel.cpp \ | 19 | clicklabel.cpp \ |
| 20 | gameentity.cpp | 20 | gameentity.cpp |
| 21 | HEADERS += pixmapitem.h \ | 21 | HEADERS += pixmapitem.h \ |
| 22 | actor.h \ | 22 | actor.h \ |
| 23 | animationmanager.h \ | 23 | animationmanager.h \ |
| @@ -30,7 +30,7 @@ HEADERS += pixmapitem.h \ | |||
| 30 | sceneholder.h \ | 30 | sceneholder.h \ |
| 31 | util.h \ | 31 | util.h \ |
| 32 | clicklabel.h \ | 32 | clicklabel.h \ |
| 33 | gameentity.h | 33 | gameentity.h |
| 34 | RESOURCES += pacman.qrc | 34 | RESOURCES += pacman.qrc |
| 35 | 35 | ||
| 36 | OBJECTS_DIR = .obj | 36 | OBJECTS_DIR = .obj |
diff --git a/pacman-c++/sceneholder.cpp b/pacman-c++/sceneholder.cpp index f0a5de3..f44f767 100644 --- a/pacman-c++/sceneholder.cpp +++ b/pacman-c++/sceneholder.cpp | |||
| @@ -116,7 +116,8 @@ void SceneHolder::updateMap(const Transmission::map_t& map) | |||
| 116 | Actor::Movement direction = | 116 | Actor::Movement direction = |
| 117 | Util::transmissionMovementToActor(cur & Transmission::direction_mask); | 117 | Util::transmissionMovementToActor(cur & Transmission::direction_mask); |
| 118 | actor->move(direction); | 118 | actor->move(direction); |
| 119 | qDebug() << "actor " << color << " move " << direction << "to " << x << y; | 119 | qDebug() << "[SceneUpdate] actor moves: color=" << color |
| 120 | << "direction=" << direction << "newpos=" << QPoint(x, y); | ||
| 120 | } | 121 | } |
| 121 | } | 122 | } |
| 122 | else if (cur & Transmission::empty) | 123 | else if (cur & Transmission::empty) |
| @@ -125,7 +126,7 @@ void SceneHolder::updateMap(const Transmission::map_t& map) | |||
| 125 | } | 126 | } |
| 126 | else | 127 | else |
| 127 | { | 128 | { |
| 128 | qWarning() << "Unknown data value at" << cur; | 129 | qWarning() << "Unknown data. value=" << cur; |
| 129 | Q_ASSERT(false); | 130 | Q_ASSERT(false); |
| 130 | } | 131 | } |
| 131 | 132 | ||
diff --git a/pacman-c++/server.cpp b/pacman-c++/server.cpp index b7cd1a0..1c42174 100644 --- a/pacman-c++/server.cpp +++ b/pacman-c++/server.cpp | |||
| @@ -10,9 +10,9 @@ Server::Server(QWidget *parent) | |||
| 10 | : SceneHolder(parent) | 10 | : SceneHolder(parent) |
| 11 | { | 11 | { |
| 12 | 12 | ||
| 13 | qDebug() << "waiting for clients"; | 13 | qDebug() << "[Server] Waiting for clients"; |
| 14 | waitForClientConnections(); | 14 | waitForClientConnections(); |
| 15 | qDebug() << "clients connected"; | 15 | qDebug() << "[Server] All Clients connected"; |
| 16 | 16 | ||
| 17 | updateMap(Util::createDemoMap()); | 17 | updateMap(Util::createDemoMap()); |
| 18 | 18 | ||
| @@ -23,7 +23,7 @@ Server::Server(QWidget *parent) | |||
| 23 | 23 | ||
| 24 | void Server::tick() | 24 | void Server::tick() |
| 25 | { | 25 | { |
| 26 | qDebug() << "doing srv update"; | 26 | qDebug() << "[Tick] Doing server update"; |
| 27 | Transmission::map_t map = calculateUpdates(); | 27 | Transmission::map_t map = calculateUpdates(); |
| 28 | updateMap(map); | 28 | updateMap(map); |
| 29 | 29 | ||
| @@ -49,7 +49,8 @@ invalid_direction: | |||
| 49 | ++turn; | 49 | ++turn; |
| 50 | Actor *actor = m_actors.value(i.key()); | 50 | Actor *actor = m_actors.value(i.key()); |
| 51 | QPoint mapPosition = CoordToMapPosition(actor->pos().toPoint()); | 51 | QPoint mapPosition = CoordToMapPosition(actor->pos().toPoint()); |
| 52 | qDebug() << "actor " << i.key() << " is at " << mapPosition << "moving " << i.value(); | 52 | qDebug() << "[Calc] Actor wants to move: color=" << i.key() |
| 53 | << "pos=" << mapPosition << "direction=" << i.value(); | ||
| 53 | 54 | ||
| 54 | QPoint newMapPosition = mapPosition; | 55 | QPoint newMapPosition = mapPosition; |
| 55 | switch (i.value()) | 56 | switch (i.value()) |
| @@ -90,11 +91,12 @@ invalid_direction: | |||
| 90 | GameEntity *item = visualMap[newMapPosition.x()][newMapPosition.y()]; | 91 | GameEntity *item = visualMap[newMapPosition.x()][newMapPosition.y()]; |
| 91 | if (item != NULL && oldItem != item) | 92 | if (item != NULL && oldItem != item) |
| 92 | { | 93 | { |
| 93 | qDebug() << "item at new actor location found"; | 94 | qDebug() << "[Calc] Found item at new actor location"; |
| 94 | if (!item->checkEnter(actor)) | 95 | if (!item->checkEnter(actor)) |
| 95 | { | 96 | { |
| 96 | /* movement invalid. e.g. move against wall */ | 97 | /* movement invalid. e.g. move against wall */ |
| 97 | newMapPosition = mapPosition; | 98 | newMapPosition = mapPosition; |
| 99 | qDebug() << "[Calc] Item blocks actor"; | ||
| 98 | } | 100 | } |
| 99 | else | 101 | else |
| 100 | { | 102 | { |
| @@ -115,7 +117,7 @@ invalid_direction: | |||
| 115 | if (turn == 1 && i.value() != actor->direction()) | 117 | if (turn == 1 && i.value() != actor->direction()) |
| 116 | { | 118 | { |
| 117 | /* set direction back to last known direction and try again */ | 119 | /* set direction back to last known direction and try again */ |
| 118 | qDebug() << "Movement was blocked. Try last known direction"; | 120 | qDebug() << "[Calc] Movement was blocked. Trying last known actor direction"; |
| 119 | m_actorMovements[i.key()] = actor->direction(); | 121 | m_actorMovements[i.key()] = actor->direction(); |
| 120 | goto invalid_direction; | 122 | goto invalid_direction; |
| 121 | } | 123 | } |
| @@ -123,6 +125,7 @@ invalid_direction: | |||
| 123 | { | 125 | { |
| 124 | /* second turn didn't work too -> stop movement */ | 126 | /* second turn didn't work too -> stop movement */ |
| 125 | m_actorMovements[i.key()] = Actor::None; | 127 | m_actorMovements[i.key()] = Actor::None; |
| 128 | qDebug() << "[Calc] No good direction known. Movement stopped"; | ||
| 126 | } | 129 | } |
| 127 | } | 130 | } |
| 128 | 131 | ||
| @@ -159,7 +162,6 @@ QSharedPointer<ProtoBuf::MapUpdate> Server::createUpdatePacket(Transmission::map | |||
| 159 | updatePacket->add_game_points(m_actors.value(Color::order[i])->getGamePoints()); | 162 | updatePacket->add_game_points(m_actors.value(Color::order[i])->getGamePoints()); |
| 160 | } | 163 | } |
| 161 | 164 | ||
| 162 | //qDebug() << "field sz "<< updatePacket->field_size(); | ||
| 163 | return updatePacket; | 165 | return updatePacket; |
| 164 | } | 166 | } |
| 165 | 167 | ||
| @@ -191,7 +193,7 @@ void Server::waitForClientConnections() | |||
| 191 | packet.set_color(color); | 193 | packet.set_color(color); |
| 192 | Util::sendPacket(packet, socket); | 194 | Util::sendPacket(packet, socket); |
| 193 | 195 | ||
| 194 | qDebug() << "new player of col " << color; | 196 | qDebug() << "[Connect] New Player: color=" << color; |
| 195 | } | 197 | } |
| 196 | } | 198 | } |
| 197 | 199 | ||
| @@ -219,7 +221,7 @@ void Server::keyPressUpdate() | |||
| 219 | bool worked = packet.ParseFromString(dataStr); | 221 | bool worked = packet.ParseFromString(dataStr); |
| 220 | Q_ASSERT(worked); | 222 | Q_ASSERT(worked); |
| 221 | Transmission::field_t direction = packet.newkey(); | 223 | Transmission::field_t direction = packet.newkey(); |
| 222 | qDebug() << "[keypress] actor=" << color << ", direction=" << direction; | 224 | qDebug() << "[KeyPress] actor=" << color << "direction=" << direction; |
| 223 | m_actorMovements[color] = Util::transmissionMovementToActor(direction); | 225 | m_actorMovements[color] = Util::transmissionMovementToActor(direction); |
| 224 | } | 226 | } |
| 225 | } | 227 | } |
diff --git a/pacman-c++/util.cpp b/pacman-c++/util.cpp index e82c961..999c765 100644 --- a/pacman-c++/util.cpp +++ b/pacman-c++/util.cpp | |||
| @@ -6,12 +6,12 @@ namespace Util | |||
| 6 | { | 6 | { |
| 7 | Transmission::map_t createUninitialisedMap() | 7 | Transmission::map_t createUninitialisedMap() |
| 8 | { | 8 | { |
| 9 | Transmission::map_t map; | 9 | Transmission::map_t map; |
| 10 | map = new Transmission::field_t*[Constants::map_size.width]; | 10 | map = new Transmission::field_t*[Constants::map_size.width]; |
| 11 | for (unsigned int i = 0; i < Constants::map_size.width; ++i) | 11 | for (unsigned int i = 0; i < Constants::map_size.width; ++i) |
| 12 | map[i] = new Transmission::field_t[Constants::map_size.height]; | 12 | map[i] = new Transmission::field_t[Constants::map_size.height]; |
| 13 | return map; | 13 | return map; |
| 14 | } | 14 | } |
| 15 | 15 | ||
| 16 | Transmission::map_t createEmptyMap() | 16 | Transmission::map_t createEmptyMap() |
| 17 | { | 17 | { |
| @@ -153,20 +153,20 @@ namespace Util | |||
| 153 | 153 | ||
| 154 | void sendPacket(const ::google::protobuf::Message& packet, QTcpSocket *socket) | 154 | void sendPacket(const ::google::protobuf::Message& packet, QTcpSocket *socket) |
| 155 | { | 155 | { |
| 156 | std::string dataStr = packet.SerializeAsString(); | 156 | std::string dataStr = packet.SerializeAsString(); |
| 157 | const char *data = dataStr.c_str(); | 157 | const char *data = dataStr.c_str(); |
| 158 | sendPacket(data, dataStr.length(), socket); | 158 | sendPacket(data, dataStr.length(), socket); |
| 159 | } | 159 | } |
| 160 | 160 | ||
| 161 | void sendPacket(const char *data, unsigned int length, QTcpSocket *socket) | 161 | void sendPacket(const char *data, unsigned int length, QTcpSocket *socket) |
| 162 | { | 162 | { |
| 163 | unsigned int bytesWritten = socket->write(data, length); | 163 | unsigned int bytesWritten = socket->write(data, length); |
| 164 | if (bytesWritten != length) | 164 | if (bytesWritten != length) |
| 165 | { | 165 | { |
| 166 | qDebug() << "written: " << bytesWritten; | 166 | qDebug() << "[sendPacket] Not all data has been sent." |
| 167 | qDebug() << "strl: " << length; | 167 | << "written=" << bytesWritten << ", length=" << length; |
| 168 | } | 168 | } |
| 169 | Q_ASSERT(bytesWritten == length); | 169 | Q_ASSERT(bytesWritten == length); |
| 170 | socket->flush(); | 170 | socket->flush(); |
| 171 | } | 171 | } |
| 172 | } | 172 | } |
diff --git a/pacman-c++/util.h b/pacman-c++/util.h index f68af67..9f7f784 100644 --- a/pacman-c++/util.h +++ b/pacman-c++/util.h | |||
| @@ -9,9 +9,9 @@ class QTcpSocket; | |||
| 9 | 9 | ||
| 10 | namespace Util | 10 | namespace Util |
| 11 | { | 11 | { |
| 12 | Transmission::map_t createUninitialisedMap(); | 12 | Transmission::map_t createUninitialisedMap(); |
| 13 | Transmission::map_t createDemoMap(); | 13 | Transmission::map_t createDemoMap(); |
| 14 | Transmission::map_t createEmptyMap(); | 14 | Transmission::map_t createEmptyMap(); |
| 15 | 15 | ||
| 16 | // default is to assert false with -1 | 16 | // default is to assert false with -1 |
| 17 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, | 17 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, |
| @@ -19,10 +19,10 @@ namespace Util | |||
| 19 | Actor::Movement transmissionMovementToActor(Transmission::field_t field, | 19 | Actor::Movement transmissionMovementToActor(Transmission::field_t field, |
| 20 | Actor::Movement def = Actor::None); | 20 | Actor::Movement def = Actor::None); |
| 21 | 21 | ||
| 22 | void QByteArrayToStdString(const QByteArray& arr, std::string& str); | 22 | void QByteArrayToStdString(const QByteArray& arr, std::string& str); |
| 23 | 23 | ||
| 24 | // send packet with error check and flush | 24 | // send packet with error check and flush |
| 25 | void sendPacket(const ::google::protobuf::Message& packet, QTcpSocket *socket); | 25 | void sendPacket(const ::google::protobuf::Message& packet, QTcpSocket *socket); |
| 26 | void sendPacket(const char *data, unsigned int length, QTcpSocket *socket); | 26 | void sendPacket(const char *data, unsigned int length, QTcpSocket *socket); |
| 27 | } | 27 | } |
| 28 | #endif // UTIL_H | 28 | #endif // UTIL_H |
