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* game rounds finally implemented:manuel2011-04-201-0/+1
| | | | | - game rounds will be detected during the round AND - a new map will be send in the NEXT tick to the clients
* - add actor.canEat(other) to check if actor can eat other (note: that ↵manuel2011-04-181-0/+11
| | | | | | | doesn't mean that other can eat actor!!) - server now generated and sends the colorlist to the server in the first map update packet - add a better AI
* a bigger commit again:manuel2011-04-171-6/+9
| | | | | | - fix pacman movement. now more like real pacman (again). e.g. if you press a direction-key again: the pacman will move in that direction as soon as possible and no repeated keypress is needed - add random colorized blocks (without dieing yet) - add cmdline-option: --nocolorblocks to disable that
* add support for random bonus pointsmanuel2011-04-151-0/+10
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* fix wrong left shift which fixes the invisible fourth player :)manuel2011-04-141-1/+1
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* add dynamic player count for client. currently works only with 1 player as ↵manuel2011-04-141-15/+15
| | | | server doesn't send the initial map to the clients
* make constants::server externmanuel2011-04-111-1/+1
| | | | code cleanup
* create and use Constants::servermanuel2011-04-111-2/+5
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* Added basic game logictotycro2011-04-111-2/+9
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* - second cleanup: move game/round points inside arraymanuel2011-04-111-0/+4
| | | | - order is defined by Color::order[] used by server and client (gui too)
* first version of multiplayertotycro2011-04-091-0/+3
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* added .proto file and generated sourcestotycro2011-04-091-0/+1
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* added some utilitytotycro2011-04-091-4/+5
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* final demo mapmanuel2011-04-071-1/+1
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* adding normal pointsmanuel2011-04-071-6/+8
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* - make a few optimizations to actor spritesmanuel2011-04-061-5/+8
| | | | - make actor move via keyboard!
* make pictures color index basedmanuel2011-04-061-0/+1
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* sample mapmanuel2011-04-061-8/+8
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* Merge branch 'master' of ssh://manuel.mausz.at/foopmanuel2011-04-061-10/+14
|\ | | | | | | | | | | | | Conflicts: pacman-c++/actor.cpp pacman-c++/constants.h pacman-c++/mainwidget.cpp
| * Cleaned up constantstotycro2011-04-061-8/+13
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* | adding nicer blocks :Dmanuel2011-04-061-1/+2
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* some minor cleanupmanuel2011-04-061-7/+10
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* forgot some commits..manuel2011-04-051-1/+6
| | | | replace std::map with QMap
* - we love ogg, we hate mp3/wavmanuel2011-04-051-3/+4
| | | | | - a lot of coding style/intent fix - add constant.h to pro files
* Support actor in maptotycro2011-04-041-3/+10
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* Use only 1 color format for everythingtotycro2011-04-041-7/+13
| | | | Simple map parsing for Blocks and Bonus points
* change project file:totycro2011-04-041-0/+23
use: qmake -config client or qmake -config main Added basic client gui infrastructure