| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | - add intro sound on every round | manuel | 2011-04-25 | 1 | -2/+2 |
| | | | | | | | - add dieing sound - add dieing animation - add die on moving onto colorized block | ||||
| * | get rid of two dynamic_casts and use qgraphicitem_cast which is A LOT faster ↵ | manuel | 2011-04-17 | 1 | -2/+2 |
| | | | | | (it makes use of static casts) | ||||
| * | make removal of items from scene delayed by one tick (looks better) | manuel | 2011-04-12 | 1 | -4/+7 |
| | | | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color() | ||||
| * | implement pointsleft counter | manuel | 2011-04-11 | 1 | -3/+0 |
| | | |||||
| * | make constants::server extern | manuel | 2011-04-11 | 1 | -1/+0 |
| | | | | | code cleanup | ||||
| * | added missing file | totycro | 2011-04-11 | 1 | -0/+10 |
