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* make removal of items from scene delayed by one tick (looks better)manuel2011-04-121-2/+7
| | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color()
* make the server a non gui applicationmanuel2011-04-121-8/+6
| | | | | | | | this required a lot of reorganization: - don't create ANY pixmaps. that requires QtGui - don't create and QtWidgets - thus SceneHolder is now a QGraphisScene itself - and MainWidgets is a QWidget having SceneHolder as member variable
* implement pointsleft countermanuel2011-04-111-4/+11
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* - make use of my_color (still TODO: pre-game dialog (with intro music) + ↵manuel2011-04-111-0/+3
| | | | | | display own color first in scoreboard) - remove some audio debugging noice
* - first round of coding cleanupmanuel2011-04-101-3/+4
| | | | - small sound fix
* Merge branch 'master' of git.manuel.mausz.at:/fooptotycro2011-04-091-1/+1
|\ | | | | | | | | | | Conflicts: pacman-c++/sceneholder.cpp pacman-c++/util.h
| * newlines everywheremanuel2011-04-091-1/+1
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* | added some utilitytotycro2011-04-091-0/+1
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* Pull up methods from mainwidget to sceneholder for sharing in both client ↵totycro2011-04-091-0/+37
and server