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FOOP repository
H. Demel, B. Mallinger, M. Mausz, M. Racz
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path:
root
/
pacman-c++
/
server.cpp
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Author
Age
Files
Lines
*
First parameter for client is server ip
totycro
2011-04-11
1
-1
/
+4
*
make local player always the first player in scoreboard
manuel
2011-04-11
1
-4
/
+3
*
- second cleanup: move game/round points inside array
manuel
2011-04-11
1
-7
/
+8
*
- first round of coding cleanup
manuel
2011-04-10
1
-28
/
+49
*
Fixed brackets/indention (getting tired ;)
totycro
2011-04-10
1
-9
/
+6
*
fixed a minor crash
totycro
2011-04-10
1
-0
/
+6
*
transmit game score
totycro
2011-04-10
1
-3
/
+17
*
Added primitive game logic (make pacman avoid walls)
totycro
2011-04-10
1
-1
/
+9
*
Tell player about their color
totycro
2011-04-10
1
-19
/
+11
*
more verbose debug messages
totycro
2011-04-09
1
-0
/
+4
*
minor adaptions
totycro
2011-04-09
1
-1
/
+1
*
first version of multiplayer
totycro
2011-04-09
1
-12
/
+92
*
added .proto file and generated sources
totycro
2011-04-09
1
-1
/
+2
*
hackishly disabled audio for srv
totycro
2011-04-09
1
-3
/
+8
*
added some utility
totycro
2011-04-09
1
-1
/
+39
*
Pull up methods from mainwidget to sceneholder for sharing in both client and...
totycro
2011-04-09
1
-0
/
+22