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path: root/pacman-c++/server.cpp
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* don't always call setPostotycro2011-04-191-1/+1
* removed some debug outputtotycro2011-04-191-7/+0
* Added roundstotycro2011-04-191-22/+93
* Added number of rounds parameter (unused)totycro2011-04-191-1/+18
* remove old crapmanuel2011-04-191-6/+1
* - add actor.canEat(other) to check if actor can eat other (note: that doesn't...manuel2011-04-181-28/+117
* few bot improvementsmanuel2011-04-181-4/+15
* more ai stuffmanuel2011-04-171-4/+17
* funny ai implementationmanuel2011-04-171-22/+41
* fix colorize block stuffmanuel2011-04-171-1/+1
* more bot stuffmanuel2011-04-171-5/+5
* if a player disconnect the player will now be a botmanuel2011-04-171-3/+17
* a bigger commit again:manuel2011-04-171-17/+105
* add support for random bonus pointsmanuel2011-04-151-4/+46
* place actors at random positionsmanuel2011-04-141-0/+4
* add dynamic player count for client. currently works only with 1 player as se...manuel2011-04-141-10/+8
* add commandline options to server (not fully done yet)manuel2011-04-141-12/+134
* some speed improvments regarding protobufmanuel2011-04-131-10/+7
* - rewrite network methods (ugly but good performance)manuel2011-04-131-36/+49
* minor improvments: better debug messages + no tabs :Dmanuel2011-04-121-9/+11
* compile fix, remove some debugging, improve movement calculation in corner casesmanuel2011-04-121-6/+8
* make removal of items from scene delayed by one tick (looks better)manuel2011-04-121-15/+8
* finding out which actor has eaten which element didn't work correctly. instea...manuel2011-04-121-1/+4
* make the server a non gui applicationmanuel2011-04-121-1/+1
* - server doesn't neet mainwidget.cppmanuel2011-04-111-1/+18
* minor movement improvementsmanuel2011-04-111-7/+6
* - make moving animation a bit smoother (on my computer at least)manuel2011-04-111-10/+17
* make constants::server externmanuel2011-04-111-8/+15
* implemented aitotycro2011-04-111-1/+4
* create and use Constants::servermanuel2011-04-111-1/+3
* progresstotycro2011-04-111-4/+15
* Added basic game logictotycro2011-04-111-3/+10
* First parameter for client is server iptotycro2011-04-111-1/+4
* make local player always the first player in scoreboardmanuel2011-04-111-4/+3
* - second cleanup: move game/round points inside arraymanuel2011-04-111-7/+8
* - first round of coding cleanupmanuel2011-04-101-28/+49
* Fixed brackets/indention (getting tired ;)totycro2011-04-101-9/+6
* fixed a minor crashtotycro2011-04-101-0/+6
* transmit game scoretotycro2011-04-101-3/+17
* Added primitive game logic (make pacman avoid walls)totycro2011-04-101-1/+9
* Tell player about their colortotycro2011-04-101-19/+11
* more verbose debug messagestotycro2011-04-091-0/+4
* minor adaptionstotycro2011-04-091-1/+1
* first version of multiplayertotycro2011-04-091-12/+92
* added .proto file and generated sourcestotycro2011-04-091-1/+2
* hackishly disabled audio for srvtotycro2011-04-091-3/+8
* added some utilitytotycro2011-04-091-1/+39
* Pull up methods from mainwidget to sceneholder for sharing in both client and...totycro2011-04-091-0/+22