| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | try to play the sound more gapless. if that won't work for totycro I'll ↵ | manuel | 2011-04-13 | 4 | -18/+58 |
| | | | | | revert the crap. it makes the code really ugly | ||||
| * | adding google sounds | manuel | 2011-04-13 | 15 | -10/+33 |
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| * | remove animationmanager (for now?) | manuel | 2011-04-12 | 5 | -115/+3 |
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| * | make totycros gstreamer happy | manuel | 2011-04-12 | 3 | -0/+0 |
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| * | add siren player | manuel | 2011-04-12 | 4 | -3/+14 |
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| * | - socket.write returns signed integer | manuel | 2011-04-12 | 6 | -15/+26 |
| | | | | | - make waka sound working | ||||
| * | minor improvments: better debug messages + no tabs :D | manuel | 2011-04-12 | 11 | -47/+46 |
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| * | compile fix, remove some debugging, improve movement calculation in corner cases | manuel | 2011-04-12 | 2 | -7/+8 |
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| * | make removal of items from scene delayed by one tick (looks better) | manuel | 2011-04-12 | 15 | -54/+70 |
| | | | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color() | ||||
| * | finding out which actor has eaten which element didn't work correctly. ↵ | manuel | 2011-04-12 | 5 | -54/+81 |
| | | | | | instead of checking that on client side the server now just sends the id of the actor withing the explicit empty id data field | ||||
| * | make the server a non gui application | manuel | 2011-04-12 | 12 | -33/+60 |
| | | | | | | | | | this required a lot of reorganization: - don't create ANY pixmaps. that requires QtGui - don't create and QtWidgets - thus SceneHolder is now a QGraphisScene itself - and MainWidgets is a QWidget having SceneHolder as member variable | ||||
| * | implement pointsleft counter | manuel | 2011-04-11 | 4 | -18/+38 |
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| * | - server doesn't neet mainwidget.cpp | manuel | 2011-04-11 | 6 | -83/+93 |
| | | | | | | - removed local mode (doesn't work anyway) - made movement more like orginal pacman | ||||
| * | minor movement improvements | manuel | 2011-04-11 | 4 | -18/+29 |
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| * | - make moving animation a bit smoother (on my computer at least) | manuel | 2011-04-11 | 5 | -59/+64 |
| | | | | | - make animation stop after getting blocked | ||||
| * | Fixed actor creation movement | totycro | 2011-04-11 | 1 | -5/+5 |
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| * | make constants::server extern | manuel | 2011-04-11 | 8 | -32/+61 |
| | | | | | code cleanup | ||||
| * | implemented ai | totycro | 2011-04-11 | 2 | -2/+5 |
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| * | typo fix | totycro | 2011-04-11 | 1 | -1/+1 |
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| * | create and use Constants::server | manuel | 2011-04-11 | 3 | -15/+22 |
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| * | Added code to play the cherry sound, but doesn't work here | totycro | 2011-04-11 | 6 | -2/+29 |
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| * | added missing file | totycro | 2011-04-11 | 3 | -1/+11 |
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| * | Merge branch 'master' of git.manuel.mausz.at:/foop | totycro | 2011-04-11 | 2 | -3/+3 |
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| | * | make server build use a own makefile | manuel | 2011-04-11 | 2 | -3/+3 |
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| * | | progress | totycro | 2011-04-11 | 10 | -24/+56 |
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| * | Added basic game logic | totycro | 2011-04-11 | 12 | -10/+68 |
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| * | First parameter for client is server ip | totycro | 2011-04-11 | 2 | -4/+16 |
| | | | | | Added asserts to confirm that packets were parsed correctly | ||||
| * | make local player always the first player in scoreboard | manuel | 2011-04-11 | 3 | -13/+14 |
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| * | - make use of my_color (still TODO: pre-game dialog (with intro music) + ↵ | manuel | 2011-04-11 | 5 | -19/+22 |
| | | | | | | | display own color first in scoreboard) - remove some audio debugging noice | ||||
| * | - second cleanup: move game/round points inside array | manuel | 2011-04-11 | 4 | -34/+26 |
| | | | | | - order is defined by Color::order[] used by server and client (gui too) | ||||
| * | - first round of coding cleanup | manuel | 2011-04-10 | 16 | -109/+183 |
| | | | | | - small sound fix | ||||
| * | major audio rewrite | manuel | 2011-04-10 | 10 | -289/+403 |
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| * | Fixed brackets/indention (getting tired ;) | totycro | 2011-04-10 | 1 | -9/+6 |
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| * | fixed a minor crash | totycro | 2011-04-10 | 1 | -0/+6 |
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| * | transmit game score | totycro | 2011-04-10 | 7 | -41/+62 |
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| * | Added primitive game logic (make pacman avoid walls) | totycro | 2011-04-10 | 2 | -2/+9 |
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| * | Tell player about their color | totycro | 2011-04-10 | 7 | -46/+83 |
| | | | | | minor cleanup | ||||
| * | more verbose debug messages | totycro | 2011-04-09 | 2 | -1/+8 |
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| * | minor adaptions | totycro | 2011-04-09 | 3 | -69/+77 |
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| * | first version of multiplayer | totycro | 2011-04-09 | 13 | -38/+209 |
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| * | proto stuff again | manuel | 2011-04-09 | 3 | -3/+1 |
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| * | make audioplayer an empty object in server context | manuel | 2011-04-09 | 4 | -12/+21 |
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| * | integrate protobuf in qmake | manuel | 2011-04-09 | 5 | -848/+60 |
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| * | added .proto file and generated sources | totycro | 2011-04-09 | 9 | -7/+854 |
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| * | store sound muted in local settings | manuel | 2011-04-09 | 6 | -50/+79 |
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| * | hackishly disabled audio for srv | totycro | 2011-04-09 | 4 | -7/+31 |
| | | | | | made test movement work | ||||
| * | move sound toggle icon to mainwidget | manuel | 2011-04-09 | 4 | -45/+47 |
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| * | Merge branch 'master' of git.manuel.mausz.at:/foop | totycro | 2011-04-09 | 12 | -7/+117 |
| |\ | | | | | | | | | | | Conflicts: pacman-c++/sceneholder.cpp pacman-c++/util.h | ||||
| | * | newlines everywhere | manuel | 2011-04-09 | 3 | -3/+3 |
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| | * | Merge branch 'master' of ssh://manuel.mausz.at/foop | manuel | 2011-04-09 | 12 | -188/+332 |
| | |\ | | | | | | | | | | | | | Conflicts: pacman-c++/pacman.pro | ||||
