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#ifndef ACTOR_H
#define ACTOR_H
#include "pixmapitem.h"
#include "constants.h"
class Actor
: public PixmapItem
{
public:
enum Movement {
None = 0,
Left,
Right,
Up,
Down
};
Actor(Color color, QGraphicsItem *parent = 0);
PixmapItem &getIcon();
Color getColor() { return m_color; }
private:
QPixmap m_pix;
Color m_color;
Movement m_direction;
PixmapItem m_icon;
};
#endif // ACTOR_H
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