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#ifndef AUDIOPLAYER_H
#define AUDIOPLAYER_H

#include <QObject>
#include <phonon/phononnamespace.h>

namespace Phonon
{
  class MediaObject;
  class AudioOutput;
}

class AudioPlayer
  : public QObject
{
  Q_OBJECT

public:
  AudioPlayer();
  static AudioPlayer *self();
  void stop();
  void setMuted(bool mute = true);
  void playIntro();

signals:
  void finished();

private slots:
  void finished_p();
  void stateChanged_p(Phonon::State newstate, Phonon::State oldstate);

private:
  Phonon::MediaObject *m_player;
  Phonon::AudioOutput *m_output;
  static AudioPlayer *m_instance;
};

#endif // AUDIOPLAYER_H