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#include "pixmapitem.h"
#include <QPainter>
#include <QDebug>
PixmapItem::PixmapItem(QGraphicsItem *parent)
: QGraphicsObject(parent), m_x(0), m_y(0)
{
}
PixmapItem::PixmapItem(const QString &fileName, QGraphicsItem *parent)
: QGraphicsObject(parent), m_x(0), m_y(0)
{
m_pix = ":/" + fileName;
m_width = m_pix.width();
m_height = m_pix.height();
}
PixmapItem::PixmapItem(const QString &fileName, QGraphicsScene *scene)
: QGraphicsObject(), m_x(0), m_y(0)
{
m_pix = ":/" + fileName;
m_width = m_pix.width();
m_height = m_pix.height();
scene->addItem(this);
}
PixmapItem::PixmapItem(const QPixmap &pix, QGraphicsItem *parent)
: QGraphicsObject(parent), m_pix(pix), m_x(0), m_y(0)
{
m_width = m_pix.width();
m_height = m_pix.height();
}
PixmapItem::PixmapItem(const QPixmap &pix, QGraphicsScene *scene)
: QGraphicsObject(), m_pix(pix), m_x(0), m_y(0)
{
m_width = m_pix.width();
m_height = m_pix.height();
scene->addItem(this);
}
void PixmapItem::setPixmap(const QPixmap &pix)
{
m_pix = pix;
m_width = m_pix.width();
m_height = m_pix.height();
}
void PixmapItem::setSprite(int x, int y, int width, int height)
{
m_x = x;
m_y = y;
m_width = width;
m_height = height;
}
QSizeF PixmapItem::size() const
{
return QSizeF(m_width, m_height);
}
QRectF PixmapItem::boundingRect() const
{
return QRectF(QPointF(0, 0), size());
}
void PixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
painter->drawPixmap(0, 0, m_pix, m_x, m_y, m_width, m_height);
}
#if 0
bool PixmapItem::isVisible() const
{
qDebug() << "isVisible()";
return true;
}
void PixmapItem::setVisible(bool v)
{
qDebug() << "setVisible(" << v << ")";
}
#endif
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