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Error: subscript is out of bounds: 35
15 May 2011 3:13:48.235 pm
VM: unix - Smalltalk
Image: Squeak4.1 [latest update: #9957]
SecurityManager state:
Restricted: false
FileAccess: true
SocketAccess: true
Working Dir /home/michael/bin/Squeak 4.1 All-in-One.app/Contents/Resources
Trusted Dir /home/michael/bin/Squeak 4.1 All-in-One.app/Contents/Resources/secure
Untrusted Dir /home/michael/bin/Squeak 4.1 All-in-One.app/Contents/Resources/My Squeak
Array(Object)>>error:
Receiver: {{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ImageMorph(644) . a...etc...
Arguments and temporary variables:
aString: 'subscript is out of bounds: 35'
Receiver's instance variables:
{{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ImageMorph(644) . a...etc...
Array(Object)>>errorSubscriptBounds:
Receiver: {{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ImageMorph(644) . a...etc...
Arguments and temporary variables:
index: 35
Receiver's instance variables:
{{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ImageMorph(644) . a...etc...
Array(Object)>>at:
Receiver: {{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ImageMorph(644) . a...etc...
Arguments and temporary variables:
index: 35
Receiver's instance variables:
{{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ImageMorph(644) . a...etc...
Map>>redrawField:
Receiver: a Map
Arguments and temporary variables:
position: #(35 1)
Receiver's instance variables:
template: #(' # # ' ' #### ###### # #### # # ####...etc...
fields: {{an ImageMorph(1126) . an ImageMorph(1393) . an ImageMorph(3453) . an ...etc...
x: 35
y: 17
players: {an ImageMorph(439) . an ImageMorph(3159) . an ImageMorph(1752) . an I...etc...
points: {{an ImageMorph(342) . an ImageMorph(370) . an ImageMorph(1837) . an Im...etc...
--- The full stack ---
Array(Object)>>error:
Array(Object)>>errorSubscriptBounds:
Array(Object)>>at:
Map>>redrawField:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Map>>initialize
Map class(Behavior)>>new
Game>>main
UndefinedObject>>DoIt
Compiler>>evaluate:in:to:notifying:ifFail:logged:
[] in SmalltalkEditor(TextEditor)>>evaluateSelection
BlockClosure>>on:do:
SmalltalkEditor(TextEditor)>>evaluateSelection
SmalltalkEditor(TextEditor)>>doIt
SmalltalkEditor(TextEditor)>>doIt:
SmalltalkEditor(TextEditor)>>dispatchOnCharacter:with:
SmalltalkEditor(TextEditor)>>readKeyboard
[] in TextMorphForEditView(TextMorph)>>keyStroke:
TextMorphForEditView(TextMorph)>>handleInteraction:fromEvent:
TextMorphForEditView>>handleInteraction:fromEvent:
TextMorphForEditView(TextMorph)>>keyStroke:
TextMorphForEditView>>keyStroke:
TextMorphForEditView(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
TextMorphForEditView(Morph)>>handleEvent:
TextMorphForEditView(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear:
[] in PasteUpMorph>>becomeActiveDuring:
BlockClosure>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor:
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess
[] in BlockClosure>>newProcess
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