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| author | manuel <manuel@mausz.at> | 2016-12-13 13:45:04 +0100 |
|---|---|---|
| committer | manuel <manuel@mausz.at> | 2016-12-13 13:45:04 +0100 |
| commit | 1e5bdca69f7676b2dbcd64f0f44f31b12b337b7c (patch) | |
| tree | de36b55c5b49c0b266ebf8a5276815d2ac1a8ae5 /xbmc/addons/kodi-addon-dev-kit/include/kodi/libKODI_game.h | |
| parent | 8cdf8dec703d882b46ca50a769fabb95ffc48e2c (diff) | |
| download | kodi-pvr-build-1e5bdca69f7676b2dbcd64f0f44f31b12b337b7c.tar.gz kodi-pvr-build-1e5bdca69f7676b2dbcd64f0f44f31b12b337b7c.tar.bz2 kodi-pvr-build-1e5bdca69f7676b2dbcd64f0f44f31b12b337b7c.zip | |
sync with upstream
Diffstat (limited to 'xbmc/addons/kodi-addon-dev-kit/include/kodi/libKODI_game.h')
| -rw-r--r-- | xbmc/addons/kodi-addon-dev-kit/include/kodi/libKODI_game.h | 238 |
1 files changed, 238 insertions, 0 deletions
diff --git a/xbmc/addons/kodi-addon-dev-kit/include/kodi/libKODI_game.h b/xbmc/addons/kodi-addon-dev-kit/include/kodi/libKODI_game.h new file mode 100644 index 0000000..b5a46dd --- /dev/null +++ b/xbmc/addons/kodi-addon-dev-kit/include/kodi/libKODI_game.h | |||
| @@ -0,0 +1,238 @@ | |||
| 1 | /* | ||
| 2 | * Copyright (C) 2014-2016 Team Kodi | ||
| 3 | * http://kodi.tv | ||
| 4 | * | ||
| 5 | * This Program is free software; you can redistribute it and/or modify | ||
| 6 | * it under the terms of the GNU General Public License as published by | ||
| 7 | * the Free Software Foundation; either version 2, or (at your option) | ||
| 8 | * any later version. | ||
| 9 | * | ||
| 10 | * This Program is distributed in the hope that it will be useful, | ||
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 13 | * GNU General Public License for more details. | ||
| 14 | * | ||
| 15 | * You should have received a copy of the GNU General Public License | ||
| 16 | * along with this Program; see the file COPYING. If not, see | ||
| 17 | * <http://www.gnu.org/licenses/>. | ||
| 18 | * | ||
| 19 | */ | ||
| 20 | #pragma once | ||
| 21 | |||
| 22 | #include "libXBMC_addon.h" | ||
| 23 | #include "kodi_game_callbacks.h" | ||
| 24 | |||
| 25 | #include <string> | ||
| 26 | #include <stdio.h> | ||
| 27 | |||
| 28 | #if defined(ANDROID) | ||
| 29 | #include <sys/stat.h> | ||
| 30 | #endif | ||
| 31 | |||
| 32 | #ifdef _WIN32 | ||
| 33 | #define GAME_HELPER_DLL "\\library.kodi.game\\libKODI_game" ADDON_HELPER_EXT | ||
| 34 | #else | ||
| 35 | #define GAME_HELPER_DLL_NAME "libKODI_game-" ADDON_HELPER_ARCH ADDON_HELPER_EXT | ||
| 36 | #define GAME_HELPER_DLL "/library.kodi.game/" GAME_HELPER_DLL_NAME | ||
| 37 | #endif | ||
| 38 | |||
| 39 | #define GAME_REGISTER_SYMBOL(dll, functionPtr) \ | ||
| 40 | CHelper_libKODI_game::RegisterSymbol(dll, functionPtr, #functionPtr) | ||
| 41 | |||
| 42 | class CHelper_libKODI_game | ||
| 43 | { | ||
| 44 | public: | ||
| 45 | CHelper_libKODI_game(void) : | ||
| 46 | GAME_register_me(nullptr), | ||
| 47 | GAME_unregister_me(nullptr), | ||
| 48 | GAME_close_game(nullptr), | ||
| 49 | GAME_open_pixel_stream(nullptr), | ||
| 50 | GAME_open_video_stream(nullptr), | ||
| 51 | GAME_open_pcm_stream(nullptr), | ||
| 52 | GAME_open_audio_stream(nullptr), | ||
| 53 | GAME_add_stream_data(nullptr), | ||
| 54 | GAME_close_stream(nullptr), | ||
| 55 | GAME_enable_hardware_rendering(nullptr), | ||
| 56 | GAME_hw_get_current_framebuffer(nullptr), | ||
| 57 | GAME_hw_get_proc_address(nullptr), | ||
| 58 | GAME_render_frame(nullptr), | ||
| 59 | GAME_open_port(nullptr), | ||
| 60 | GAME_close_port(nullptr), | ||
| 61 | GAME_input_event(nullptr), | ||
| 62 | m_handle(nullptr), | ||
| 63 | m_callbacks(nullptr), | ||
| 64 | m_libKODI_game(nullptr) | ||
| 65 | { | ||
| 66 | } | ||
| 67 | |||
| 68 | ~CHelper_libKODI_game(void) | ||
| 69 | { | ||
| 70 | if (m_libKODI_game) | ||
| 71 | { | ||
| 72 | GAME_unregister_me(m_handle, m_callbacks); | ||
| 73 | dlclose(m_libKODI_game); | ||
| 74 | } | ||
| 75 | } | ||
| 76 | |||
| 77 | template <typename T> | ||
| 78 | static bool RegisterSymbol(void* dll, T& functionPtr, const char* strFunctionPtr) | ||
| 79 | { | ||
| 80 | return (functionPtr = (T)dlsym(dll, strFunctionPtr)) != NULL; | ||
| 81 | } | ||
| 82 | |||
| 83 | /*! | ||
| 84 | * @brief Resolve all callback methods | ||
| 85 | * @param handle Pointer to the add-on | ||
| 86 | * @return True when all methods were resolved, false otherwise. | ||
| 87 | */ | ||
| 88 | bool RegisterMe(void* handle) | ||
| 89 | { | ||
| 90 | m_handle = handle; | ||
| 91 | |||
| 92 | std::string libBasePath; | ||
| 93 | libBasePath = ((cb_array*)m_handle)->libBasePath; | ||
| 94 | libBasePath += GAME_HELPER_DLL; | ||
| 95 | |||
| 96 | #if defined(ANDROID) | ||
| 97 | struct stat st; | ||
| 98 | if (stat(libBasePath.c_str(),&st) != 0) | ||
| 99 | { | ||
| 100 | std::string tempbin = getenv("XBMC_ANDROID_LIBS"); | ||
| 101 | libBasePath = tempbin + "/" + GAME_HELPER_DLL_NAME; | ||
| 102 | } | ||
| 103 | #endif | ||
| 104 | |||
| 105 | m_libKODI_game = dlopen(libBasePath.c_str(), RTLD_LAZY); | ||
| 106 | if (m_libKODI_game == NULL) | ||
| 107 | { | ||
| 108 | fprintf(stderr, "Unable to load %s\n", dlerror()); | ||
| 109 | return false; | ||
| 110 | } | ||
| 111 | |||
| 112 | try | ||
| 113 | { | ||
| 114 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_register_me)) throw false; | ||
| 115 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_unregister_me)) throw false; | ||
| 116 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_close_game)) throw false; | ||
| 117 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_open_pixel_stream)) throw false; | ||
| 118 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_open_video_stream)) throw false; | ||
| 119 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_open_pcm_stream)) throw false; | ||
| 120 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_open_audio_stream)) throw false; | ||
| 121 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_add_stream_data)) throw false; | ||
| 122 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_close_stream)) throw false; | ||
| 123 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_enable_hardware_rendering)) throw false; | ||
| 124 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_hw_get_current_framebuffer)) throw false; | ||
| 125 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_hw_get_proc_address)) throw false; | ||
| 126 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_render_frame)) throw false; | ||
| 127 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_open_port)) throw false; | ||
| 128 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_close_port)) throw false; | ||
| 129 | if (!GAME_REGISTER_SYMBOL(m_libKODI_game, GAME_input_event)) throw false; | ||
| 130 | } | ||
| 131 | catch (const bool& bSuccess) | ||
| 132 | { | ||
| 133 | fprintf(stderr, "ERROR: Unable to assign function %s\n", dlerror()); | ||
| 134 | return bSuccess; | ||
| 135 | } | ||
| 136 | |||
| 137 | m_callbacks = GAME_register_me(m_handle); | ||
| 138 | return m_callbacks != NULL; | ||
| 139 | } | ||
| 140 | |||
| 141 | void CloseGame(void) | ||
| 142 | { | ||
| 143 | return GAME_close_game(m_handle, m_callbacks); | ||
| 144 | } | ||
| 145 | |||
| 146 | bool OpenPixelStream(GAME_PIXEL_FORMAT format, unsigned int width, unsigned int height, GAME_VIDEO_ROTATION rotation) | ||
| 147 | { | ||
| 148 | return GAME_open_pixel_stream(m_handle, m_callbacks, format, width, height, rotation) == 0; | ||
| 149 | } | ||
| 150 | |||
| 151 | bool OpenVideoStream(GAME_VIDEO_CODEC codec) | ||
| 152 | { | ||
| 153 | return GAME_open_video_stream(m_handle, m_callbacks, codec) == 0; | ||
| 154 | } | ||
| 155 | |||
| 156 | bool OpenPCMStream(GAME_PCM_FORMAT format, const GAME_AUDIO_CHANNEL* channel_map) | ||
| 157 | { | ||
| 158 | return GAME_open_pcm_stream(m_handle, m_callbacks, format, channel_map) == 0; | ||
| 159 | } | ||
| 160 | |||
| 161 | bool OpenAudioStream(GAME_AUDIO_CODEC codec, const GAME_AUDIO_CHANNEL* channel_map) | ||
| 162 | { | ||
| 163 | return GAME_open_audio_stream(m_handle, m_callbacks, codec, channel_map) == 0; | ||
| 164 | } | ||
| 165 | |||
| 166 | void AddStreamData(GAME_STREAM_TYPE stream, const uint8_t* data, unsigned int size) | ||
| 167 | { | ||
| 168 | GAME_add_stream_data(m_handle, m_callbacks, stream, data, size); | ||
| 169 | } | ||
| 170 | |||
| 171 | void CloseStream(GAME_STREAM_TYPE stream) | ||
| 172 | { | ||
| 173 | GAME_close_stream(m_handle, m_callbacks, stream); | ||
| 174 | } | ||
| 175 | |||
| 176 | void EnableHardwareRendering(const struct game_hw_info* hw_info) | ||
| 177 | { | ||
| 178 | return GAME_enable_hardware_rendering(m_handle, m_callbacks, hw_info); | ||
| 179 | } | ||
| 180 | |||
| 181 | uintptr_t HwGetCurrentFramebuffer(void) | ||
| 182 | { | ||
| 183 | return GAME_hw_get_current_framebuffer(m_handle, m_callbacks); | ||
| 184 | } | ||
| 185 | |||
| 186 | game_proc_address_t HwGetProcAddress(const char* sym) | ||
| 187 | { | ||
| 188 | return GAME_hw_get_proc_address(m_handle, m_callbacks, sym); | ||
| 189 | } | ||
| 190 | |||
| 191 | void RenderFrame() | ||
| 192 | { | ||
| 193 | return GAME_render_frame(m_handle, m_callbacks); | ||
| 194 | } | ||
| 195 | |||
| 196 | bool OpenPort(unsigned int port) | ||
| 197 | { | ||
| 198 | return GAME_open_port(m_handle, m_callbacks, port); | ||
| 199 | } | ||
| 200 | |||
| 201 | void ClosePort(unsigned int port) | ||
| 202 | { | ||
| 203 | return GAME_close_port(m_handle, m_callbacks, port); | ||
| 204 | } | ||
| 205 | |||
| 206 | bool InputEvent(const game_input_event& event) | ||
| 207 | { | ||
| 208 | return GAME_input_event(m_handle, m_callbacks, &event); | ||
| 209 | } | ||
| 210 | |||
| 211 | protected: | ||
| 212 | CB_GameLib* (*GAME_register_me)(void* handle); | ||
| 213 | void (*GAME_unregister_me)(void* handle, CB_GameLib* cb); | ||
| 214 | void (*GAME_close_game)(void* handle, CB_GameLib* cb); | ||
| 215 | int (*GAME_open_pixel_stream)(void* handle, CB_GameLib* cb, GAME_PIXEL_FORMAT, unsigned int, unsigned int, GAME_VIDEO_ROTATION); | ||
| 216 | int (*GAME_open_video_stream)(void* handle, CB_GameLib* cb, GAME_VIDEO_CODEC); | ||
| 217 | int (*GAME_open_pcm_stream)(void* handle, CB_GameLib* cb, GAME_PCM_FORMAT, const GAME_AUDIO_CHANNEL*); | ||
| 218 | int (*GAME_open_audio_stream)(void* handle, CB_GameLib* cb, GAME_AUDIO_CODEC, const GAME_AUDIO_CHANNEL*); | ||
| 219 | int (*GAME_add_stream_data)(void* handle, CB_GameLib* cb, GAME_STREAM_TYPE, const uint8_t*, unsigned int); | ||
| 220 | int (*GAME_close_stream)(void* handle, CB_GameLib* cb, GAME_STREAM_TYPE); | ||
| 221 | void (*GAME_enable_hardware_rendering)(void* handle, CB_GameLib* cb, const struct game_hw_info*); | ||
| 222 | uintptr_t (*GAME_hw_get_current_framebuffer)(void* handle, CB_GameLib* cb); | ||
| 223 | game_proc_address_t (*GAME_hw_get_proc_address)(void* handle, CB_GameLib* cb, const char*); | ||
| 224 | void (*GAME_render_frame)(void* handle, CB_GameLib* cb); | ||
| 225 | bool (*GAME_open_port)(void* handle, CB_GameLib* cb, unsigned int); | ||
| 226 | void (*GAME_close_port)(void* handle, CB_GameLib* cb, unsigned int); | ||
| 227 | bool (*GAME_input_event)(void* handle, CB_GameLib* cb, const game_input_event* event); | ||
| 228 | |||
| 229 | private: | ||
| 230 | void* m_handle; | ||
| 231 | CB_GameLib* m_callbacks; | ||
| 232 | void* m_libKODI_game; | ||
| 233 | |||
| 234 | struct cb_array | ||
| 235 | { | ||
| 236 | const char* libBasePath; | ||
| 237 | }; | ||
| 238 | }; | ||
