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authormanuel <manuel@mausz.at>2020-10-19 00:52:24 +0200
committermanuel <manuel@mausz.at>2020-10-19 00:52:24 +0200
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1/*
2 * Copyright (C) 2005-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
4 *
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
7 */
8
9#pragma once
10
11class CJob;
12
13#include <stddef.h>
14
15#define kJobTypeMediaFlags "mediaflags"
16#define kJobTypeCacheImage "cacheimage"
17#define kJobTypeDDSCompress "ddscompress"
18
19/*!
20 \ingroup jobs
21 \brief Callback interface for asynchronous jobs.
22
23 Used by clients of the CJobManager to receive progress and completion notification of jobs.
24 Clients of small jobs wishing to perform actions on job completion should implement the
25 IJobCallback::OnJobComplete() function. Clients of larger jobs may choose to implement the
26 IJobCallback::OnJobProgress() function in order to be kept informed of progress.
27
28 \sa CJobManager and CJob
29 */
30class IJobCallback
31{
32public:
33 /*!
34 \brief Destructor for job call back objects.
35
36 \sa CJobManager and CJob
37 */
38 virtual ~IJobCallback() = default;
39
40 /*!
41 \brief The callback used when a job completes.
42
43 OnJobComplete is called at the completion of the job's DoWork() function, and is used
44 to return information to the caller on the result of the job. On returning form this function
45 the CJobManager will destroy this job.
46
47 \param jobID the unique id of the job (as retrieved from CJobManager::AddJob)
48 \param success the result from the DoWork call
49 \param job the job that has been processed. The job will be destroyed after this function returns
50 \sa CJobManager and CJob
51 */
52 virtual void OnJobComplete(unsigned int jobID, bool success, CJob *job)=0;
53
54 /*!
55 \brief An optional callback function that a job may call while processing.
56
57 OnJobProgress may be called periodically by a job during it's DoWork() function. It is used
58 by the job to report on progress.
59
60 \param jobID the unique id of the job (as retrieved from CJobManager::AddJob)
61 \param progress the current progress of the job, out of total.
62 \param total the total amount of work to be processed.
63 \param job the job that has been processed.
64 \sa CJobManager and CJob
65 */
66 virtual void OnJobProgress(unsigned int jobID, unsigned int progress, unsigned int total, const CJob *job) {};
67};
68
69class CJobManager;
70
71/*!
72 \ingroup jobs
73 \brief Base class for jobs that are executed asynchronously.
74
75 Clients of the CJobManager should subclass CJob and provide the DoWork() function. Data should be
76 passed to the job on creation, and any data sharing between the job and the client should be kept to within
77 the callback functions if possible, and guarded with critical sections as appropriate.
78
79 Jobs typically fall into two groups: small jobs that perform a single function, and larger jobs that perform a
80 sequence of functions. Clients with small jobs should implement the IJobCallback::OnJobComplete() callback to receive results.
81 Clients with larger jobs may wish to implement both the IJobCallback::OnJobComplete() and IJobCallback::OnJobProgress()
82 callbacks to receive updates. Jobs may be cancelled at any point by the client via CJobManager::CancelJob(), however
83 effort should be taken to ensure that any callbacks and cancellation is suitably guarded against simultaneous thread access.
84
85 Handling cancellation of jobs within the OnJobProgress callback is a threadsafe operation, as all execution is
86 then in the Job thread.
87
88 \sa CJobManager and IJobCallback
89 */
90class CJob
91{
92public:
93 /*!
94 \brief Priority levels for jobs, specified by clients when adding jobs to the CJobManager.
95 \sa CJobManager
96 */
97 enum PRIORITY {
98 PRIORITY_LOW_PAUSABLE = 0,
99 PRIORITY_LOW,
100 PRIORITY_NORMAL,
101 PRIORITY_HIGH,
102 PRIORITY_DEDICATED, // will create a new worker if no worker is available at queue time
103 };
104 CJob() { m_callback = NULL; };
105
106 /*!
107 \brief Destructor for job objects.
108
109 Jobs are destroyed by the CJobManager after the OnJobComplete() callback is complete.
110 CJob subclasses should therefore supply a virtual destructor to cleanup any memory allocated by
111 complete or cancelled jobs.
112
113 \sa CJobManager
114 */
115 virtual ~CJob() = default;
116
117 /*!
118 \brief Main workhorse function of CJob instances
119
120 All CJob subclasses must implement this function, performing all processing. Once this function
121 is complete, the OnJobComplete() callback is called, and the job is then destroyed.
122
123 \sa CJobManager, IJobCallback::OnJobComplete()
124 */
125 virtual bool DoWork() = 0; // function to do the work
126
127 /*!
128 \brief Function that returns the type of job.
129
130 CJob subclasses may optionally implement this function to specify the type of job.
131 This is useful for the CJobManager::AddLIFOJob() routine, which preempts similar jobs
132 with the new job.
133
134 \return a unique character string describing the job.
135 \sa CJobManager
136 */
137 virtual const char *GetType() const { return ""; };
138
139 virtual bool operator==(const CJob* job) const
140 {
141 return false;
142 }
143
144 /*!
145 \brief Function for longer jobs to report progress and check whether they have been cancelled.
146
147 Jobs that contain loops that may take time should check this routine each iteration of the loop,
148 both to (optionally) report progress, and to check for cancellation.
149
150 \param progress the amount of the job performed, out of total.
151 \param total the total amount of processing to be performed
152 \return if true, the job has been asked to cancel.
153
154 \sa IJobCallback::OnJobProgress()
155 */
156 virtual bool ShouldCancel(unsigned int progress, unsigned int total) const;
157private:
158 friend class CJobManager;
159 CJobManager *m_callback;
160};