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diff --git a/cmake/modules/FindD3DX11Effects.cmake b/cmake/modules/FindD3DX11Effects.cmake
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1# - Finds D3DX11 dependencies
2# Once done this will define
3#
4# D3DCOMPILER_DLL - Path to the Direct3D Compiler
5# FXC - Path to the DirectX Effects Compiler (FXC)
6
7find_file(D3DCOMPILER_DLL
8 NAMES d3dcompiler_47.dll d3dcompiler_46.dll
9 PATHS
10 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
11 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
12 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
13 "$ENV{WindowsSdkDir}Redist/d3d/${SDK_TARGET_ARCH}"
14 NO_DEFAULT_PATH)
15if(NOT D3DCOMPILER_DLL)
16 message(WARNING "Could NOT find Direct3D Compiler")
17endif()
18mark_as_advanced(D3DCOMPILER_DLL)
19copy_file_to_buildtree(${D3DCOMPILER_DLL} DIRECTORY .)
20
21find_program(FXC fxc
22 PATHS
23 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/bin/x86"
24 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/bin/x86"
25 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/bin/x86"
26 "$ENV{WindowsSdkDir}bin/x86")
27if(NOT FXC)
28 message(WARNING "Could NOT find DirectX Effects Compiler (FXC)")
29endif()
30mark_as_advanced(FXC)